Welcome to Noshrac. A harsh desert world where humankind is at the brink of extinction. You are a Son of Nor, a mage with telekinetic powers and the ability to bend the elements to your will, trained to defend the remaining humans from the onslaught of the Sarahul Empire and the perils of the desert. Solve puzzles using your telekinetic powers, venture through long forgotten temples, terraform the desert and fight to the death alongside your friends in this co-op fantasy action adventure.

Report article RSS Feed Son of Nor Dev Diary #24 - Real Life Dev Jam

Our team from all over the world meets in Austria to take part in a 2 week dev jam! And we have a new character to show off.

Posted by ChrisPolus on Mar 3rd, 2013

The next 2 weeks are going to be special. Adrian (US), Ricardo (Ecuador) and Chris (Switzerland) came to Austria, more specifically to Julian's place in Innsbruck to talk about next steps, project planning and intensively work on Son of Nor together in one room.

What's there to see in the game?

  • A new 3D artist from Germany joined our team. Ruben has a lot of experience in making things look awesome and he's working on a new version of the player character. Apart from that he's got some environment tasks on his todo list.
  • We're also testing new animations Ruben added after rigging and weight painting the character.
  • After getting to know each other for the first time in real life, we installed a motion capture system in Julian's appartment. We're playing around with it to see if it could help us adding more animations faster.

Post comment Comments
newts
newts Mar 3 2013, 7:02pm says:

This game is getting better and better. I think what would be really cool though is if there was an online pvp arena styled match where people would be forced to use rocks, fire, terrain and other stuff to kill their opponents.

+1 vote     reply to comment
chogun
chogun Mar 3 2013, 11:40pm says:

Cool look i prefer this model alot no offense to the previous modeler , keep it going !!!

+2 votes     reply to comment
shadowflar3
shadowflar3 Mar 4 2013, 2:04am says:

I liked the previous one for some reason, it maybe had more mystery to it.

If you put some guy in the middle of a desert with telekinetic powers and he looks like he has nothing to hide, you need something to explain the setting. But if the character is mysterious, then the player can more easily accept that the story will slowly unravel and the answers will be found little by little.

To make the idea simpler, think of it this way: if he was wearing a black suit he would look very goofy it would be hard to take seriously. But if he was a masked and hooded guy with a cape one would respect him instead and want to learn more about his history. The difference you have between the 2 models is obviously not as big.

+1 vote     reply to comment
Sph!nx
Sph!nx Mar 4 2013, 4:57am says:

Finally a face that goes with the voice. Keep it up!

+2 votes     reply to comment
ChrisPolus Author
ChrisPolus Mar 4 2013, 9:58am replied:

Yeah, it was really weird meeting the guys in real life for the first time. We knew each other for so long, but never shaked hands. But we're having a lot of fun :)

+1 vote   reply to comment
taintedpyro813
taintedpyro813 Mar 8 2013, 9:22pm says:

i love there voices :D

+1 vote     reply to comment
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Son of Nor
Platforms
Windows, Mac, Linux
Developer
stillalive studios
Engine
Unity
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