Welcome to Noshrac. A harsh desert world where humankind is at the brink of extinction. You are a Son of Nor, a mage with telekinetic powers and the ability to bend the elements to your will, trained to defend the remaining humans from the onslaught of the Sarahul Empire and the perils of the desert. Solve puzzles using your telekinetic powers, venture through long forgotten temples, terraform the desert and fight to the death alongside your friends in this co-op fantasy action adventure.

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Media RSS Feed Report media Loudness Metering in Son of Nor (view original)
Loudness Metering in Son of Nor
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Templarfreak
Templarfreak Apr 8 2014, 1:43pm says:

When it comes out, it'll probably be buggy anyway. You guys are probably making a good choice. xD

+3 votes     reply to comment
ChrisPolus
ChrisPolus Apr 9 2014, 7:07am replied:

Hehe, yes, guess so. Bigger version jumps are always super buggy with Unity :-S

+1 vote     reply to comment
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Description

Chris, our sound designer, built a solution to do proper mixing and loudness metering for Son of Nor. So that you can enjoy the game and don't need to have your hand on the volume knob all the time.

Apparently, a nice audio mixer is coming with Unity 5, but this will be too late for Son of Nor. So for now, we're using iZotope's professional industry grade audio meters. Yay!

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Demonstration
Date
Apr 8th, 2014
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2558×1346
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