Welcome to Noshrac. A harsh desert world where humankind is at the brink of extinction. You are a Son of Nor, a mage with telekinetic powers and the ability to bend the elements to your will, trained to defend the remaining humans from the onslaught of the Sarahul Empire and the perils of the desert. Solve puzzles using your telekinetic powers, venture through long forgotten temples, terraform the desert and fight to the death alongside your friends in this co-op fantasy action adventure.

Key features:

  • Terraform the sands of Noshrac to uncover secrets, overcome obstacles and create barricades.
  • Utilize telekinetic and elemental powers to solve ancient puzzles and triumph over the Sarahul threat.
  • Venture through ancient temples in search of mighty artifacts.
  • Fight alongside your friends (co-op, network/splitscreen) and find other ways to solve puzzles and thwart your enemies.
Image RSS Feed Latest Screens
Loudness Metering in Son of Nor Hiding From A Sarahul Patrol Lava Lake in Cinder Valley
Blog RSS Feed Report abuse Latest News: Son of Nor Video Dev Diary #87 - Hold It! That Looks Great!

2 comments by ChrisPolus on Jul 7th, 2014

Our release on Steam Early Access is approaching and we're preparing things like crazy! You can also light up stuff and decorate a Christmas tree in multiplayer.

  • So the game development process comes into its final stretches. We do a lot of things to wrap up all lose ends. Some examples.
  • We're working on promotional material with our render artist Ruben doing new poses and new high resolution character models. See how the male character model evolved and how the female character looks. They look amazing!
  • Multiplayer now works! We had some fun in multiplayer sessions. Splitscreen also works and we'll be able to show it in one of the next dev diaries.
  • We're creating the trailer for the early access launch and Julian implemented some neat functions to be able to record cooler scenes from the game. If you have a game you want to do some videos for, plan in a lot of time and code some extra functions to make it easier for you to stage game situations. The trailer will only be about 90 seconds but we're on it already for more than a solid work week. Especially when you try to record features that are in a very unstable state still: Hello coders? Fix this please. Wait, update, try again. And then something else breaks ;)
  • More things we do to prepare for the launch is our localisation database. We use keys that then call the text in a specific language. Like in a poor man's database. This way we can translate text in different spreadsheets and just switch the file to completely switch the game to a different language.
  • We also use documents that tell us who says a line and with what emotion. This will play a role once we do voice-overs for the lines. Every bit of dialog in the game will be voice acted! Yay! For a limited amount of languages, however.
  • We are polishing cutscenes and level design. We added ivy flowers that help players spot interesting things.
  • Get into the discussion and join our forum: forum.sonofnor.com

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 64)
DAFFYDAFFY Apr 2 2014, 11:54am says:

can we have a demo ?,please.

Just something to run about the game world and have a look :)

also make sure you have a good keyconfig,wasd is not cool.

+1 vote     reply to comment
RicardoValenzuela Apr 4 2014, 9:55am replied:

Hello! Currently we have a demo in our store ( Sonofnor.com ) which revolves around trying out the different gameplay mechanics, this demo has a cost since it was a Kickstarter backer exclusive item.

Also, we are aiming to go for a rather conventional and known key configuration, but we have opened up the possibility to set your own key configuration in the case you want to :)

+1 vote     reply to comment
Piemanlives Apr 7 2014, 3:20am replied:

Before people bash the fact it's a paid demo, consider that it was originally meant for people who supported the development of the game, why should the rest of us get it for free right?

+4 votes     reply to comment
ChrisPolus Apr 14 2014, 3:00am replied:

Thanks Piemanlives :)

+2 votes     reply to comment
RicardoValenzuela Apr 7 2014, 9:07am replied:

Yes :) Thank you for your understanding and support!

+1 vote     reply to comment
shakespub Mar 31 2014, 9:02am says:

Just found this game...looks great especially coop option...tracking!

+2 votes     reply to comment
JedJTL Mar 13 2014, 12:03pm says:

This looks awesome I'll buy it when it comes out :D

+2 votes     reply to comment
Jetcutter Jan 26 2014, 5:03pm says:

will support, when available.

+2 votes     reply to comment
supragamer Jan 19 2014, 5:01pm says:

Great progress on level design.
About telekinesis directly on ennemies, i think it gives too much power to the hero.
When ennemies are flying when hero make telekinesis on them, you should change their animations, as they are still playing a walking animation in the air.
About vehicle, you should instead create special gameplay zones, made for it like vast plains surrounded by rocks, or big circuit with dangers like lava, pifalls, falling/rolling rocks to avoid.Or use vehicle to travel between each map you enter why not.
Keep up the work.

+2 votes     reply to comment
RicardoValenzuela Jan 20 2014, 8:49am replied:

Thanks for the feedback! :D

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Son of Nor
Windows, Mac, Linux
stillalive studios
Send Message
Official Page
Release Date
Released Jun 14, 2014
Game Watch
Track this game
Community Rating



3 votes submitted.

You Say


Ratings closed.

Single & Multiplayer

Latest tweets from @sonofnor, @sasgames

@MITHicalGaming until then we’re busy implementing feedback we got from you guys ^^

15hours 9mins ago by sonofnor

@MITHicalGaming july 24th

15hours 10mins ago by sonofnor

@MITHicalGaming there are lots of things hanging in the air right now. next update probably steam early access with tons of new stuff :)

15hours 10mins ago by sonofnor

RT @sasGames: Guys n gals, here's an exklusive screenshot from our upcoming Steam Early Access trailer. What do you think? :) T.co

Jul 11 2014, 4:47pm by sonofnor

Guys n gals, here's an exklusive screenshot from our upcoming Steam Early Access trailer. What do you think? :) T.co

Jul 11 2014, 4:46pm by sasgames

RT @sasGames: NEWS: Son of Nor will go live on Steam Early Access July 24th :) This is going to be great! Stay tuned for our Early Access …

Jul 11 2014, 9:24am by sonofnor

NEWS: Son of Nor will go live on Steam Early Access July 24th :) This is going to be great! Stay tuned for our Early Access trailer!

Jul 11 2014, 9:24am by sasgames

RT @sasGames: Son of Nor Dev Diary. Steam Early Access preparations! T.co

Jul 10 2014, 9:03am by sonofnor

Son of Nor Dev Diary. Steam Early Access preparations! T.co

Jul 10 2014, 9:02am by sasgames

RT @sasGames: We're preparing to launch our Steam Early Access build. Watch what we have to keep track of for this milestone! T.co

Jul 7 2014, 8:19am by sonofnor

Embed Buttons

Promote Son of Nor on your homepage or blog by selecting a button and using the HTML code provided (more).

Son of Nor Son of Nor
Son of Nor
456 of 22,465
Last Update
5 days ago
652 members