Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.

You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!

Sector Six is an elegant and innovative RPG/shoot 'em up hybrid.

The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.

Other key features are:

  • Story-driven missions including cutscenes and dialog
  • Unique silhouette art style
  • Complex combat system
  • Deep character customization
  • Millions of randomly generated items

The game is still under development, upcoming updates will further enhance the gameplay experience!

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RSS Articles

Echo #77: Titan class

News

Last week I have started working on Titan class!
5 abilities implemented, 4 abilities to go!

Titan class is a class that is not very good at dealing damage and removing shields but has powerful defensive abilities.

Titan class spaceships evolved from heavy support spaceships.
When the Machine invasion began, support spaceships were keeping shields up while Apocalypse and Carrier class spaceships were dealing damage.
After support spaceships won several battles because of their superior survivability, they were given even more powerful shields and weapons to become Titan class spaceships.

I've been saving up ideas for Titan abilities, so it's going really well, I expect for Titan class to be out in two weeks.
It would be possible to release Titan class next weekend, but I want to have extra time for testing and various combat improvements, such as Death From Above ability rework.
I will also need to make starter ship for Titan class and adapt tutorial to it.

Anyway, this and previous week I have added these Titan class abilities:

Concentrated Fire
This is main attack ability.
It's the fastest ability in the game, it's cooldown can be as low as 0.2 seconds, because every activation of ability decreases cooldown.
It has a downside - every 100 times this ability is activated, the ability has a long 15-second cooldown.
This gap will be a time for other abilities (including those from other classes) to shine.

Swarm Control
This ability is unique to the game, there was nothing like it before.
It creates a seeking missile for every minion seen on screen and those missiles go through shields, armour and even other minions until they reach their target.
It has a 4-second cooldown, so it's basically Titan class Death From Above.

Searing Beam
This ability creates a piercing beam that lashes minions.
It has a low cooldown and 15 ether cost, so if your ship generates ether quickly, it can be repeated often, unlike laser abilities of Apocalypse class.

Stable Shield
It's the strongest shielding ability in the game.
It's duration increases with ability level and at maximum ability level, it reaches 8 seconds!
With 14 second cooldown, it covers your spaceship more often and longer than other shielding abilities.

Creation of Energy
The ability that generates ether is finally here!
Break fundamentals of the Universe by downright creating ether out of nothing!
This is the first of many abilities that will encourage the use of giant spaceships.
When upgraded to max level, Creation of Energy creates 1 ether per part attached to your spaceship.
It has a 30-second cooldown, so you won't be able to completely rely on it to get ether. Unless your spaceship is like, really big.
Creation of Energy is immune to Flow Stagnation.

You can check out full ability descriptions and testing video below.

I hope you're as hyped as I am about Titan class!
Until next time!



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Update! New tutorial and options

Update! New tutorial and options

News

New game version includes a better tutorial, option to set level cap and other improvements.

Echo #76: Better experience and big questions

Echo #76: Better experience and big questions

News

The new tutorial is almost complete, time to get ready for next update and ask the important questions.

Update! Part sets, new part properties, and advanced part management

Update! Part sets, new part properties, and advanced part management

News

Advanced part management, new items and item sets with game-changing, build-defining effects are here!

Echo #75: Sector Six is too hard!

Echo #75: Sector Six is too hard!

News

Sector Six is scaring away players! It needs a better spaceship building tutorial.

RSS Files
Sector Six 0.8.3 Windows Demo

Sector Six 0.8.3 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.3 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.2 Windows Demo

Sector Six 0.8.2 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.2 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.1 Windows Demo

Sector Six 0.8.1 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.1 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.0 Windows Demo

Sector Six 0.8.0 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six Windows Demo.exe to play. Report issues in the comments.

Sector Six 0.7.9 Windows Demo

Sector Six 0.7.9 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six Windows Demo.exe to play. Report issues in the comments.

Sector Six Windows Demo 0.7.7

Sector Six Windows Demo 0.7.7

Demo

Game files in .zip archive, download, extract and run Sector Six Windows Demo.exe to play. Report issues in the comments.

Comments  (0 - 10 of 70)
Johnyliltoe
Johnyliltoe

Really enjoyed this one. Made a video for it over at Youtube.com

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Zuurix Creator
Zuurix

Thanks for the video =]

Reply Good karma+1 vote
Invader01
Invader01

The controls feel a little clunky, so I'm looking forward to any changes in that matter. Other than that, the aesthetics are so cool, and the overall execution is pretty good.

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alcoirishrog
alcoirishrog

Played the game on our channel. Really enjoyed it and hope it goes all the way!

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Grimandevil
Grimandevil

im really looking forward for the full game.

there's something i've noticed during Colony Seeker fights. when it charges forward and u get in his way, it starts to constantly bashing u until u die. the controls arent working, so u cant step aside anymore.

also, if u fly all the way back, when fighting it, it will go off-screen, leaving u in empty space with nothing to do.

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Melarec
Melarec

Gives you time to reassert your bearings. Useful, I'd say.

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Zuurix Creator
Zuurix

Okay, I'll add this to my to-do list.
Thanks for playing =]

Reply Good karma+1 vote
Haunted_Memories
Haunted_Memories

have you thought of adding game pad compatibility?

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Zuurix Creator
Zuurix

Update: Just in case, Sector Six supports controllers since January 2017.

Reply Good karma+1 vote
Zuurix Creator
Zuurix

Update: I got suggestion to make a co-op mode in Sector Six! I like this idea a lot, imagine building two spaceships and teamwork while fighting bosses! So I might implement controller support just to make co-op possible.

Of course, I'll need for people to support Sector Six to make this happen, because making co-op mode in Sector Six is as hard as to make whole new game.

Reply Good karma+1 vote
Zuurix Creator
Zuurix

Yes, but I don't think Sector Six will ever support game pads.

Reply Good karma+1 vote
Haunted_Memories
Haunted_Memories

alright.. maybe i might work on making a mod for it when the game is finished. if that is okay with you

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Zuurix Creator
Zuurix

I think you can only mod game that has mod support. Which leads to same problem, because Sector Six will not have mod support. But I might be wrong, I don't know much about modding.

And to be honest, I don't like mods. I tried to add them to few games, but it only ruined them.

Well, I can understand mods that fix game flaws, but only those mods. Others are horrible =]

Reply Good karma+1 vote
KryliaViru
KryliaViru

Well, to force a game pad on a game that doesn't have support for gamepads, you don't need to mod it. Instead, it typically involves some sort of keyhooking so, for instance, "R1" emulates the left mouse button, so on and so forth, but such things also require the user to configure all of which button to which key, and do fine tuning as well, (Deadzones, anti-deadzones, sensitivity, axis switching/rotation etc) so, yeah. There are special programs you can find for this, such as X360CE, JoyToKey, Motioninjoy, and Xpadder, among others.

If you do decide to use one of these, without any personal tuning pertaining to your specific gamepad, using a gamepad would be even MORE clunky than using the keyboard itself.

As for modding games that don't have mod support, that's kind of complicated, because it comes down to "at what point do we cross the line from modding to cheating" when modding that type of game, because usually it's more along the lines of hooking to alter specific hex/floating point values.

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Sector Six
Platforms
Windows, Linux
Developer
Zuurix
Publisher
The Freekshow
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Style
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Role Playing
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @developerzuurix

Thanks to #GameMaker and @YoYoGames for making this possible! Best purchase of my life =] #gamedev #rpg #shmupT.co

Jul 18 2017

Archlegionaire Regulo. - From my upcoming CCG. #gamedev #indiedev #GameMaker T.co

Jul 3 2017

RT @EvansBlack17: Destroying a toughest enemy in game with "Mediator" shot...Mmm...Pure satisfaction

Jun 24 2017

The Cursed Legion has been updated! Play: Gamejolt.com #freetoplay #ccg #indiegame #gamedev #GameMaker T.co

Jun 14 2017

Check out my epic shoot 'em up/Diablo clone live on Twitch! Twitch.tv #gamedev #stream #indiedevT.co

Jun 6 2017

One of the most powerful items in Sector Six! #GameMaker #gamedev #rpg #shmup #indiedev #indiegame #steamT.co

Jun 6 2017

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