Sector Six is under attack, the Machines, massive automatic spaceships are destroying everything! No weapon can stop the Machines, the only hope is the Elder Mechanism, an ancient device of the mighty Almadi civilization, who colonized Sector Six a long time ago.

You take the role of the Negati Armada's best fighter, who, due to a dramatic chain of events receives the Elder Mechanism. Go on an epic journey across the mysterious Sector, develop your spaceship, activate the Elder Mechanism and defeat the Machines, before it's too late!

Sector Six is an elegant and innovative RPG/shoot 'em up hybrid.

The core feature of Sector Six is the unique spaceship building from randomly generated parts, which can be obtained by destroying enemies - the minions of the Machines.

Other key features are:

  • Story-driven missions including cutscenes and dialog
  • Unique silhouette art style
  • Complex combat system
  • Deep character customization
  • Millions of randomly generated items

The game is still under development, upcoming updates will further enhance the gameplay experience!

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RSS Articles

Last week I have implemented the last Apocalypse class ability, added new modifications and finally fixed enemy exploits.

Since the very beginning, Sector Six combat was riddled with exploits.

It was possible to regenerate armour outside combat, which encouraged idling.
I removed that.

It was possible to get in and out of the enemy range to avoid getting hit.
I have added missiles to prevent staying out of enemy range.

It was possible to damage enemies by standing at the edge of their range.
Few more adjustments and that became impossible.

It was possible to separate enemies from their groups and never fight more than one enemy at once.
Not anymore!
Enemies now warn each other and will attack you, even if they are outside the screen.
Enemy projectiles no longer disappear outside the screen, so there's no escape!

That should be the last of exploits!
One step closer to perfecting the combat.

Another step is the 36th ability - Cataclysm.
With Cataclysm added, all classes have 12 abilities now!
And that is all abilities I have planned for Early Access.

The ability itself is very basic: It increases damage minions take by 100% for 10 seconds.
Still, it's an effect that no other abilities have, so it will probably find its place.

Anyway, last week I have also implemented 3 new enemy modifications!

'Teleports' - Minions with this modification will teleport to a different place every second.
'Has an armour expansion' - This modification adds 1 extra armour bar!
'Mine launcher' - And this one turns enemies into demolishers!

I have also added evolving minions.
The system is still rough around the edges, needs few more hours to be finished.

So, that's all the news, the next update should be very soon.
Until then!

Apex 2017.09.18.png

Cataclysm 2017.09.18.png

Echo #82: Combat and item changes

Echo #82: Combat and item changes

News

Preparation for translations is done, moving on to final combat update!

Echo #81: Final combat update

Echo #81: Final combat update

News

Preparation for translations should be finished within this week. To keep myself enthusiastic about what's to come while I bore myself by moving pieces...

Echo #80: Back to big questions

Echo #80: Back to big questions

News

It's time to reveal what I have decided about big questions!

Massive update! Titan class is now available!

Massive update! Titan class is now available!

News

Titan class is now available! Grab a new starter spaceship, add some pylons and build a resilient destroyer of the Machines!

RSS Files
Sector Six 0.8.4 Windows Demo

Sector Six 0.8.4 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.4 Windows Demo.exe to play. Report issues in the comments.

Sector Six 0.8.3 Windows Demo

Sector Six 0.8.3 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.3 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.2 Windows Demo

Sector Six 0.8.2 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.2 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.1 Windows Demo

Sector Six 0.8.1 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six 0.8.1 Demo.exe to play. Report issues in the comments.

Sector Six 0.8.0 Windows Demo

Sector Six 0.8.0 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six Windows Demo.exe to play. Report issues in the comments.

Sector Six 0.7.9 Windows Demo

Sector Six 0.7.9 Windows Demo

Demo

Game files in .zip archive, download, extract and run Sector Six Windows Demo.exe to play. Report issues in the comments.

Comments  (0 - 10 of 70)
Johnyliltoe
Johnyliltoe

Really enjoyed this one. Made a video for it over at Youtube.com

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Zuurix Creator
Zuurix

Thanks for the video =]

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Invader01
Invader01

The controls feel a little clunky, so I'm looking forward to any changes in that matter. Other than that, the aesthetics are so cool, and the overall execution is pretty good.

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alcoirishrog
alcoirishrog

Played the game on our channel. Really enjoyed it and hope it goes all the way!

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Grimandevil
Grimandevil

im really looking forward for the full game.

there's something i've noticed during Colony Seeker fights. when it charges forward and u get in his way, it starts to constantly bashing u until u die. the controls arent working, so u cant step aside anymore.

also, if u fly all the way back, when fighting it, it will go off-screen, leaving u in empty space with nothing to do.

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Melarec
Melarec

Gives you time to reassert your bearings. Useful, I'd say.

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Zuurix Creator
Zuurix

Okay, I'll add this to my to-do list.
Thanks for playing =]

Reply Good karma+1 vote
Haunted_Memories
Haunted_Memories

have you thought of adding game pad compatibility?

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Zuurix Creator
Zuurix

Update: Just in case, Sector Six supports controllers since January 2017.

Reply Good karma+1 vote
Zuurix Creator
Zuurix

Update: I got suggestion to make a co-op mode in Sector Six! I like this idea a lot, imagine building two spaceships and teamwork while fighting bosses! So I might implement controller support just to make co-op possible.

Of course, I'll need for people to support Sector Six to make this happen, because making co-op mode in Sector Six is as hard as to make whole new game.

Reply Good karma+1 vote
Zuurix Creator
Zuurix

Yes, but I don't think Sector Six will ever support game pads.

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Haunted_Memories
Haunted_Memories

alright.. maybe i might work on making a mod for it when the game is finished. if that is okay with you

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Zuurix Creator
Zuurix

I think you can only mod game that has mod support. Which leads to same problem, because Sector Six will not have mod support. But I might be wrong, I don't know much about modding.

And to be honest, I don't like mods. I tried to add them to few games, but it only ruined them.

Well, I can understand mods that fix game flaws, but only those mods. Others are horrible =]

Reply Good karma+1 vote
KryliaViru
KryliaViru

Well, to force a game pad on a game that doesn't have support for gamepads, you don't need to mod it. Instead, it typically involves some sort of keyhooking so, for instance, "R1" emulates the left mouse button, so on and so forth, but such things also require the user to configure all of which button to which key, and do fine tuning as well, (Deadzones, anti-deadzones, sensitivity, axis switching/rotation etc) so, yeah. There are special programs you can find for this, such as X360CE, JoyToKey, Motioninjoy, and Xpadder, among others.

If you do decide to use one of these, without any personal tuning pertaining to your specific gamepad, using a gamepad would be even MORE clunky than using the keyboard itself.

As for modding games that don't have mod support, that's kind of complicated, because it comes down to "at what point do we cross the line from modding to cheating" when modding that type of game, because usually it's more along the lines of hooking to alter specific hex/floating point values.

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Sector Six
Platforms
Windows, Linux
Developer
Zuurix
Publisher
The Freekshow
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8.6

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Style
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Role Playing
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Sep 22 2017

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Sep 18 2017

Sector Six is 50% off on Steam! Get it now: Store.steampowered.com #gamedev #GameMaker #Steam #rpg #shmupT.co

Sep 13 2017

Echo #82: Combat and item changes Steamcommunity.com #gamedev #indiedev #rpg #shmup #GameMaker T.co

Sep 11 2017

New dev blog is out now! Steamcommunity.com #gamedev T.co

Aug 28 2017

Now streaming Sector Six: Twitch.tv #gamedev #live #rpg #GameMaker #indiedev #indiegame T.co

Aug 27 2017

RT @EvenfallGame: New spell: Refraction - deals any light damage inside the ring to everyone else inside. Combine with Chain Lightnin… T.co

Aug 27 2017

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