Hey! I'm johnyliltoe and I run a small YouTube channel, www.youtube.com/johnyliltoe. I play all sorts of games, but I do have a bit of a lean to good upcoming indie games. I like to feel like I'm doing my small part to help drive interest in indie games and their developers! If you've got a game you'd like me to feature get in touch. It'd be great to hear from some upcoming developers!

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Twitter

Latest tweets from @johnyliltoe

@jessvoni Hmm... Hmmmmmm... maybe drawing a medieval fantasy cow knight in a flan hurricane?

Jul 18 2014, 9:57pm

Everyone should totally check out my friend's gaming Indiegogo campeign ans spread the word T.co #indiegogo via @indiegogo

Jul 18 2014, 8:01pm

#doesn'tknowhowtousehashtagsandisseverelyconfusedabouttheculturebehindhashtagsexceptasamarketinggimick

Jul 10 2014, 5:19pm

Any sound can be a word, but not all words need to be sounds.

Jul 4 2014, 10:46pm

120 hours and I've finally got 100% of the trophies in Dark Souls II. As if to say bye, the game then froze and crashed my computer.

May 31 2014, 10:42pm

Fun is just a controlled form of crazy.

May 22 2014, 8:56pm

I jump into Dark Souls II because god do I love Dark Souls. T.co

Apr 27 2014, 5:06pm

My friend Yldrania over at Ex Unitae Vires just made a visual novel. Of course I've decided to play it. T.co

Apr 25 2014, 12:12pm

Finally back to playing Valdis Story by @EndlessFluff, one of my favorites! T.co

Apr 22 2014, 5:03pm

RT @justtactics: MotOO demo playthrough by @Johnyliltoe is here: T.co

Apr 21 2014, 4:36pm

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Horrorfans

Horrorfans

Fans & Clans group with 373 members, open to all members

For all fans of horror games. Those who wish to share your best horror experiences, connect news articles, share images, and find demo's.

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Genero
Genero Dec 2 2013, 8:02am says:

Your link works now, but I didn't want to spam your post unnecessarily. I see you played A Machine for Pigs. How did you feel about that game? I'm currently building something I'm calling the "Game Dissection Lab (name subject to change)," where I look at titles from a design perspective. And to be fair, AMFP was a decent game, but it broke some design rules that made me really die a little inside.

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