Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

Post news Report RSS Vehicle Update: Allied Destroyer

The Destroyer is fast, heavily armored, and can take on most Land, Air, and Sea threats it encounters. It uses stinger missles that can easily knock down Aircraft, and lock onto Tanks close enough to the shore, while launching duel Depth Charges at Submarines. The Destroyer will cost just $1000 and

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The Destroyer is fast, heavily armored, and can take on most Land, Air, and Sea threats it encounters. It uses stinger missles that can easily knock down Aircraft, and lock onto Tanks close enough to the shore, while launching duel Depth Charges at Submarines.

The Destroyer will cost just $1000 and can hold 1 person, the driver only.

The model was done by Sir Phoenixx, and the texture was made by Aircraftkiller.

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See here for more details.

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