Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

Post news Report RSS Emitter Update: Industrial Smoke

You'll now see a think black cloud of smoke being produced by both the Refinery, Power Plant, and Advanced Power Plant. It goes high into the air, and is visible from long distances. This will be added into the 9932 balance patch, which is being finalized now. Go here to see more details. On another

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You'll now see a think black cloud of smoke being produced by both the Refinery, Power Plant, and Advanced Power Plant. It goes high into the air, and is visible from long distances. This will be added into the 9932 balance patch, which is being finalized now.

Go here to see more details.

On another note, the Radio Commands are being remade. This time they'll be made by one of the actual ingame voices from Red Alert. Read more here.

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