Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
Phyre has taken over the job of the Mobile Gap
Generator and has been gracious enough to give
this very early WIP of the work done on it. Boy,
these Reborn team members are secretive with their
work! :P
There is obviously more details to be done on
this unit, but Phyre prefers not to show units
until they are done, and we are lucky for this
image given for the 11/09 blog.
killing aGAP gen. will be like killing a E767 in ace combat 4-5...