Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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Add media Report RSS Allied Ranger Texture Set -WIP (view original)
Allied Ranger Texture Set -WIP
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Description

The Ranger is the Allied quick assault vehicle.
Armed with a mounted M60 Machine gun it can tear
apart most Soviet infantry, lightly-armoured
Soviet vehicles and weak buildings. However due
it's it's light armourand inability to
face heavy soviet vechcles drivers must often run
away from foes to avoid certain destruction -
especially against units that use Soviet Tesla
technology.

This is the Work in progress of the Allied
Rangers texture pack, in version 1 of A Path
Beyond we plan to have multiple cameo schemes for
all/most units, depending on the map. If it's
a snowy European map, or a balmy Mediterranean
location.

Texture update & Additional cameo schemes by
Aprime

Shaders + Bump mapping + Spec mapping + all other
fancy stuff is being made, final texture set will
be posted in the future.