Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Images from Gamma Testing (view original)
Images from Gamma Testing
embed
share
view previous next
 
Post comment Comments
sgtmyers88
sgtmyers88 Nov 17 2010, 3:57pm says:

OMG! Tiberium has invaded Red Alert!

(I know, its the high value ore. lol)

+3 votes     reply to comment
Xyrom
Xyrom Nov 17 2010, 5:05pm replied:

(technically it's gems but I'll let it slide this time =D)

+2 votes     reply to comment
Xyrom
Xyrom Nov 17 2010, 5:01pm says:

Note: Gamma will most likely be released by the end of the year!

+1 vote     reply to comment
Greek_hoplite
Greek_hoplite Jan 7 2011, 5:19pm says:

We dont have to invade red alert, we have already conquered both sides ;-)

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

There was some extensive Gamma testing recently. Unfortunately it's exposed some issues with framerates (cloaking units now cripple the best PC we've tested with) and bandwidth concerns, but hopefully TT will get those issues patched up. In the mean time, here are some interesting screenshots taken during testing. Gamma is by far more fast and furious than NW is, so much so that we've tried to slow down some parts of it You'll find, for example, that Ore Trucks are slower (although more durable). You may recognize Camos Canyon, and Fissure, both available in Nuclear Winter but vastly different in Gamma to the point of being completely different experiences both in looks and in gameplay. You may also notice a new V2 explosion.

Image Details
Type
Concept
Date
Nov 17th, 2010
Size
1600×900
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only