Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3d engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it is FREE?

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Seamist Revised
embed
share
view previous next
 
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

RA_Seamist from version Gamma. The Soviet position is a lot more dug-in, with earthen berms and mannable guard towers along the perimeter. Tesla Coils and copious air defense keep the Allies back, giving Soviet forces easy entry to the field.

As always, the Allied objective is to defend their Radar Dome until naval reinforcements arrive and destroy the Soviet base.

Image Details
Type
Demonstration
Date
Oct 22nd, 2010
Size
1280×1024
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only