Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assault Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).

Report RSS Blog 74

This week, we have some cel-shaded renders from One Winged Angel, more of the ever improving Dune Patrol and an unwrapped ore extractor. Take a look!

Posted by on

Cel-Shading






















Dune Patrol
















Ore Extractor




For the full blog, containing a list of armour.ini changes, an update on the new testers, and exclusive tidbits, click here.

Comments
Theater
Theater

I think CEL-shading is the only way to go if you want to give the full "RA" experience.

Reply Good karma Bad karma0 votes
danpaul88 Creator
danpaul88

Unfortunatly the Renegade engine does not really support Cell Shading, so if we did texture the models that way the lighting would be fixed in a certain position, which would not look very good.

Reply Good karma+1 vote
Admiral-165
Admiral-165

oh ya!! double barreled tesla-tank! i love that i cant wait to kill everyone with it! :)

Reply Good karma Bad karma+1 vote
ChadaFACE
ChadaFACE

RA2 Fps,Finally

Reply Good karma Bad karma+2 votes
Ladedah
Ladedah

Im not so hot about the cel shading, but the renders do look pretty awesome. Like they came out of a high-budget anime film. But, I'll still play it :P Maybe my opinion'll change. Great work guys, keep it up.

Reply Good karma Bad karma+2 votes
Ryo_Hazuki Author
Ryo_Hazuki

"AR won't look like this ingame, but it's a nice little bit of fun to have with the units, seeing as RA2 is like a cartoon." - One Winged Angel

Always check the full blog; you'll catch little tidbits of information like this.

Reply Good karma+1 vote
Ladedah
Ladedah

-shifty eyes- <.< >.> I HAVE BEEN FOILED AGAIN! But it could make a nifty optional feature.

Reply Good karma Bad karma+1 vote
dj_racey_jc
dj_racey_jc

mmm RA2 with the TF2 look would rock

Reply Good karma Bad karma+2 votes
Henley Staff
Henley

tf2 didn't create that look.

Reply Good karma0 votes
Black-Operative
Black-Operative

Looklike cartoons.

Reply Good karma Bad karma+2 votes
Pyrodaimon
Pyrodaimon

I'd love to play with those graphics. Seriously, great job!

Reply Good karma Bad karma+2 votes
Black_Splinter
Black_Splinter

So... AR is going to be using cel-shading instead of Renegade graphics?
...Or am I on crack?

Reply Good karma Bad karma+1 vote
danpaul88 Creator
danpaul88

This is just some trivia OWA cooked up, these will not be ingame graphics (although it's possible we might release cell shaded units as extras for fanmaps or something, or include them as Easter Eggs.... anything could happen ^^)

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Red Alert 2: Apocalypse Rising
Platforms
Windows, Mac
Developer & Publisher
W3D Hub
Contact
Send Message
Homepage
Apocrising.com
Release date
Game watch
Follow
News
Browse
News
Report
Report
Share
Related Games
Related Engines
SAGE (Strategy Action Game Engine)
SAGE (Strategy Action Game Engine) Proprietary
Related Groups
W3D Hub
W3D Hub Developer & Publisher