Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).
Blog 177 is here, written by own very own lead unwrapper Chevy! He explains where we are, how the team is doing and shows off what we have been doing!
Posted by TeamWolf on Apr 24th, 2010
As for starter, I would like to explain where we are. This can be best explained by a picture.
Now, a zoom up....
Now, all we have to do is prove that were are actually there. I will explain some basic anatomy of both the team and OWA's celestial body for this. The Most importantly thing to understand is that where one's eye is, his body must be also. Much like the body, our team is also a body and has to function together. It's kinda like this train.
Now, this picture does a few things
Now, think of OWA and Cfe, pulling about 10 boxcars. Each boxcar representing one of team members. Now, we are carrying contraband. We approach stations ever few weeks that check what we have and they are definitely not called BLOGS.
Now, lets say that GuyWithAWrench is connected to the back of my boxcar. I'm of course carrying cars while he's carrying wrenches spanners. Now, before I pass back this fancy contraband, I've gotta gotta unwrap it. Again, this is not referring to anything that's actually going down. Since I'm Chevy and usually don't unwrap things in a timely manner, Wrenchy behind me can't do his job of painting or something like that. I simply laugh when Wrenchy or Dtrngd tell me to pass it back, cause I mean come on.
Because of things like these, we must stop before we hit the blogs, and are often delayed. Since we can't pass the blogs holding onto contraband. That would be silly. To note here, This blog is positively not to that.
Best wishes to the team, and once this exam season get's done, we'll be like a train running on uranium.
This is a result of our personal dtrngd, invest into one yourself.
Grats to Ric for the model, and dtrngd, and OWA for tweaks.
Good job to everyone who worked on these....I'm thinking it was OWA and dtrngd
I still have no idea how animals are suppose to shoot these...or load them
We are looking for extra staff members to join our ranks! What we are looking for in a 2d artist, is someone who:
PM One_Winged_Angel with your application stating why you would like to join the team along with any past experience. Please provide example textures, if you have any.