Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).
Blog 172 has been posted and features the Allied Prism Tower, Technician IFV and a new character base mesh!
Posted by TeamWolf on Feb 22nd, 2010
Guy with a wrench has finished texturing the allied Prism Tower! Using a mix of his textures and TheBeerinator's, he's made a texture which fits nicely into the style we're going for. The tower's mirrors will need some shader effects applied and then all should be well.
Take a look!
dtrngd has modelled up a prototype model for the Technician IFV. This IFV will only repair buildings. This is the result of combining either faction's technician with the IFV.
One_Winged_Angel has been working on a new character base mesh that will form a base for new infantry. The topology on the old model wasn't brilliant, so he's having a go at reproducing a more anatomically correct base model.
This is also university work, so he'll get marked on it in the end :)
We are looking for extra staff members to join our ranks! What we are looking for in a 2d artist, is someone who:
PM One_Winged_Angel with your application stating why you would like to join the team along with any past experience. Please provide example textures, if you have any.