Guy with a wrench has finished texturing the allied Prism Tower! Using a mix of his textures and TheBeerinator's, he's made a texture which fits nicely into the style we're going for. The tower's mirrors will need some shader effects applied and then all should be well.
Take a look!
dtrngd has modelled up a prototype model for the Technician IFV. This IFV will only repair buildings. This is the result of combining either faction's technician with the IFV.
One_Winged_Angel has been working on a new character base mesh that will form a base for new infantry. The topology on the old model wasn't brilliant, so he's having a go at reproducing a more anatomically correct base model.
This is also university work, so he'll get marked on it in the end :)
We are looking for extra staff members to join our ranks! What we are looking for in a 2d artist, is someone who:
- is enthusiastic about working with the BHP Apocalypse Rising Team.
- has spare time.
- will be active in the foreseeable future (a.k.a we don't want you running off).
- is competent at creating their own 2d textures.
- is over the age of 16 (we overlook this if you are what we assess to be a mature individual. This rule is known as the TruYuri rule).
PM One_Winged_Angel with your application stating why you would like to join the team along with any past experience. Please provide example textures, if you have any.