Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
In AR, the Battle Fortress will be a major threat for the soviets to contend with on the battlefield, but only if the Allies have the teamwork to utilise it's full potential. This behemoth is only armed with a machine gun when only one person is making use of it, so more players have to commit themselves to give the vehicle a wider range of potential.
We're expanding the amount of abilities that the Battle Fortress has in AR, compared to RA2. That means that infantry units that had no special weapons inside a Battle Fortress will (within reason); this gives the vehicle a potential support role.
Want a bigger repair vehicle? Just put 5 engineers into a Battle Fortress and repair all of your team-mates as they head into battle.
dtrngd will be putting this ingame when he gets the model, so it may appear as a special crate unit in the debut release. :)
Model, Unwrap & Texture by One Winged Angel
oh yeah! nicely done!
Rolling Thundar!
In awesome Scottish accent:
"Battle Fortress on the alert!"
"Let's load up the troops!"
"Nothing can stop us!"
"CHARGE!!"
I love this vehicle. No doubt it was inspired by the German A7V. :D
Does the driver control all 5 weapons or the passengers shoot by themselves?
The passengers man the guns.
So in total 6 people will man the vehicle?
(1 driver ; 5 Gunners)
I can see that causing problems.
The driver will man the front weapon, and then 4 passengers will mount the side guns. That means that the vehicle requires 5 players to operate at full capacity.
The vehicle will get significant bonuses when it is fully manned, making it an attractive option for assaulting the enemy.
It's also the only vehicle in the game that can crush other vehicles and walls, so it's good even if there isn't 5 people manning it.
Won't it be too much OP?
Good texturing and detail. Feels very correct.
Very nicely done.
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