Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).

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Sea Scorpion
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murauder Feb 28 2014, 12:18pm says:

Just like the original; still looks like a tug boat with a Flak 88 slapped on the back.

+8 votes     reply to comment
Clay_More Feb 28 2014, 1:42pm says:

i like all the models so far but this goes way too much into the red alert 3 kind of bad over the top stylized units...

+2 votes     reply to comment
Woozle Feb 28 2014, 10:28pm replied:

I sort've agree but sort've don't.

+3 votes     reply to comment
One_Winged_Angel Creator
One_Winged_Angel May 4 2014, 11:34pm replied:

The Sea Scorpion was always a pretty crazy unit.

+2 votes   reply to comment
TypicalRussianIvan Jun 21 2014, 9:12am replied:

I think he meant that on original pic from RA2 Sea Scorpion was less...bulky.

+1 vote     reply to comment
Templarfreak Feb 28 2014, 3:13pm says:

Omg, both of these are perfect.

(This and the Submarine)

+4 votes     reply to comment
One_Winged_Angel Creator
One_Winged_Angel May 4 2014, 11:35pm replied:


+2 votes   reply to comment
Guest Mar 7 2014, 5:06pm says:

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One_Winged_Angel Creator
One_Winged_Angel May 4 2014, 11:35pm replied:

We wanted to make it as accurate to RA2 as possible, so although we did take elements from the Hydrofoil, we kept the ship largely the same.

+2 votes   reply to comment
Guest Mar 11 2014, 12:58pm says:

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GOLANX May 19 2014, 12:55am says:

will infantry be able to ride it? AA vehicles/ ships are awfully specialized for an FPS so it might be nice to add a machine gun or 2, or perhaps allow it to be used as a ferry

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Don't adjust your monitors, because you are reading it right! The Soviets are invading the seas thanks to Romanov! He has been working on the Sea Scorpion and Typhoon Attack Sub!

We were originally going to include naval units in a later patch, but we decided that we could implement a couple of soviet units to decorate certain maps with (although the Sea Scorpions might serve as ai defences on some maps to protect against Harrier attacks from the sea).

Sea Scorpions can decimate Allied Ospreys, Harriers, Hornets and Rocketeers rapidly with their flak cannon. In numbers, they are a match against a destroyer. With their speed and superb vision range, they can also search the open waters in no time. However, they are relatively frail, so shore defenses or destroyers can pick them off easily. Having no defense against underwater threats also makes them vulnerable to Dolphins.

Romanov has paid attention to the details on the ingame model as well as the concept art for the hydrofoil; a unit that would later become the Sea Scorpion. As a patrol boat, the Sea Scorpion is fitted with a flashlight as well as it's powerful flak cannon! Expect this ship to pack a punch!

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Feb 28th, 2014
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