Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished.
This is a quick tutorial to port a map from gtkradiant to UDK. It should work with any id tech 3 based game or *.map file redeable by gtkradiant.
READ THE TEXT TO UNDERSTAND
This tutorial attempts to explain to you how to make bots for skins. It assumes you know everything from part 1.
In this tutorial I hope to tech people new to the art of skinning how to make good skins. In this part we cover making a basic skin starting from other...
This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background...
This is a little tutorial on how to create a RoQ video file for ID games like Quake 3 or Doom 3.