Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished.

Report article RSS Feed How to create a RoQ video-file

This is a little tutorial on how to create a RoQ video file for ID games like Quake 3 or Doom 3.

Posted by DaveTheFreak on Jun 28th, 2008
Basic Other.

---CREATING RoQ FILES---

The RoQ file

For everyone working with an id-technology based game, the so called "RoQ" file is very important to bring rendered videos into the game to watch on screens (for the guis in Doom 3 e.g.) or for the intro when the game/mod is starting. But RoQ is not a real often used kind of format and it's hard, especially for beginners, to find out how to create such. Therefore here's a little, easy understandable tutorial on how to do so.

What do I need?

Before you can start you need at first the video itself and it must be an AVI-file. Second you need to download the "Quake video maker" which you can download right over here: Swift-tools.net
And for sure you need a game using the RoQ format to test, best examples are Quake 3, Doom 3 and basicly all current titles using the Id-Tech 4.

How to convert

If you got everything you simply first start the Quake video maker. And now do the exact same steps described below:


1: In the Quake video maker click on "Scene/Add"


2: Something in the name list will appear but that's not interesting for now. Next step is click on "Wizard...".


3: After that select the "Import from an animation file" field and if you've done with it, click on "Next Step..."


4: Then you need to click on "Browse..."


5: There you select the AVI file you wanna convert and open it. (Sorry for the sloppy open button, originally it doesn't look like that but because my os is not in english I kinda transfered it for a better understanding)


6:  After opening you klick "Next Step" again and then finish. Now you're back in the main window and there is a button called "Scan frames" on the right, click it.


7: If you did this you'll see a little preview of your video file.


8: The next step is really important so follow it step by step. To let the program know when to start and when to end the video file you have to mark a start and an end point. To do so use the next frame or play button. In the frame window you'll see the current selected frame of the video. To make a start point select a frame and click "Mark Start". Do the same with the "Mark End" on the frame you wanna make the video gonna stop. You can select every frame you want, so it's possible to select the first frame and klick on "Mark Start" so don't get confused. Only make sure the start point isn't behind the end point. Ok if everything is done click on "Apply", it's important cause if you don't the movie won't be generated.


9: If this step is made click on "Movie/Settings...".


10: In the next window it's the best to increase the frames per second from 25 to 30. Also very important is to make it a 512x384, otherwise the converting process won't even start.


11: Now we're back in the main window. Click on "Movie/Generate" to finally generate your AVI as a RoQ file.


12: Now as filetype you need to select "RoQ Files" and enter the name of the video you wanna generate. Finally save it


13: Ok done so far. Now there's another window where you can change the quality, activate "Smoothing" or let the Quake movie maker do a "Brightness correction".


14: That's it. Now the movie is generating. But don't rush it'll take a while. For 32 seconds I had to convert about 5 to 10 minutes.

The RoQ file is done, what now?

Now you can implement it into any game supporting the format itself. Try to search the intro file of such a game and replace it with the file you made.

I hope I could help you out,

DaveTheFreak

Post comment Comments
dinky
dinky Jun 29 2008, 6:06pm says:

Nice tutorial. Great for use of real-time videos in a Doom 3 level; TV Screens and etc.

I've been looking forward to using the ROQ video maker for sometime.

+2 votes     reply to comment
TheHappyFriar
TheHappyFriar Jun 30 2008, 9:34am says:

thanks dave! :)

+3 votes     reply to comment
Dafama2k7
Dafama2k7 Jul 1 2008, 2:58am says:

Great, Thank you Dave !!! :)

+2 votes     reply to comment
leilei
leilei Jul 1 2008, 3:04am says:

this program is retarded because I can't make 256x256 RoQs. :(

+2 votes     reply to comment
Chmaira
Chmaira Jul 31 2008, 12:18pm says:

Wow, you know you can tell us how to make a video... on how to make an animation video

+2 votes     reply to comment
MarcoZuccardi
MarcoZuccardi Sep 8 2011, 6:30pm says:

tanks

+1 vote     reply to comment
silverfang22
silverfang22 May 4 2012, 8:35pm says:

Something I found out, this program will only accept UNCOMPRESSED avi files.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Quake III Arena
Platforms
Windows, Mac, Linux
Developer
id Software
Publisher
Activision
Engine
id Tech 3
Contact
Send Message
Official Page
Idsoftware.com
Release Date
Released Dec 2, 1999
Game Watch
Track this game
Tutorial
Browse
Tutorials
Report Abuse
Report article
Related Games
Doom III
Doom III Single & Multiplayer First Person Shooter
Quake III Arena
Quake III Arena Single & Multiplayer First Person Shooter
Related Engines
id Tech 3
id Tech 3 GPL Released Dec 3, 1999
id Tech 4
id Tech 4 Commercial Released Aug 2, 2003
Related Groups
Activision
Activision Developer & Publisher
id Software
id Software Developer & Publisher