Praetorians is an epic real-time strategy game set during the rise of the Roman Empire and Julius Caesar's drive to extend its borders. As a Roman general, you will travel through 24 missions across the desert battlefields of Egypt, the frozen lands of the barbarian tribes, and to the heart of the empire itself: Italy. Control 3 different civilizations, each featuring a unique set of troops and war machines. The terrain and landscape play a major part in battle. Your enemy will understand each situation's defensive and offensive possibilities. Up to 8 players can play over LAN and Internet.

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*****Mod Unlimited UCP/TCP*****

STATUS:Status: Active

---Update Available---


LATEST CHANGES


- Enable AI to play custom races(Mongol,The Forgotten Legion, Liberian,..) - Available in 3.3 version.

- Added more units for many races. - Available in 3.3 version

- NEW RACE: Liberian - Available in 3.3 version

A new faction with deathly slingers, good infantry.

- NEW RACE: The Forgotten Legion - Available in 2.9 version; Improved in 3.3 version.

Feature a unique faction that can train only elite units and hordes of legion, but more powerful. No Archer and Cavalry available (Except for the Slingers).

- NEW RACE: Mongols - Available in 3.0 version; Improved in 3.3 version.

A unique faction produce mainly cavalry recruitment, great choice for rushing player. In 3.0 version, there are 2 cavalry ranks of Mongols. In 3.3 version, the third rank is added and rebalanced stats.

The first rank is called Light Cavalry. They can go through forest.

The second rank is Heavy Cavalry. They can't go through forest but have heavier armor and damage.

The third rank is Elite Cavalry - Available in 3.2 version.

Tips:


The Plunderers of Mongols have the highest speed.

The strongest ranged unit is the Longbowman.

The mobility of cavalry is a dangerous matter of war, which can easily change the course of a battle.

OVERVIEW


Total visits: 15000+ ------------------------------------------------------------------------------- Total downloads: 4000+


This article will introduce latest news and main feature of this mod.

!*!. New Race:

- 1.The Forgotten Legion - Elite Troops Role.

Starting with 3 Hawk Scout, this race enable the player to search for enemies faster.

Only 4 Centurion, instead of 5.

2 Forgotten Legion and 1 Infantry at the beginning of the game.

- 2.Mongols - Cavalry Troops Role

Starting with 2 Cavalry Troops, it causes enemies aware of quick rush and speedy attack.

With 4 Chieftain, like the Forgotten Legion.

Train first rank cavalry to attack in the early game. Use honor points to train next rank cavalry and strike your enemies. First rank cavalry can go through forest, while second rank cavalry(Heavy) can not.

The third rank cavalry consist two troops: The Mongol Guards and The Plunderers.

Mongols GuardPlunderers

Mongol Guards can't go through forest nor lake, due to its heavy armor, while the Plunderers charge enemy with the lightning speed, strong against ranged enemies.

1.Unlimited UCP-TCP(500/50)

As the first time we explained, the main feature of this mod is removing the limitation in Unit Control Points and Troop Control Points, which let you train infinitive troops to battle.

This is an extreme difference that will change the gameplay, as well as the campaign.

Romans's MarchGerman CavalryHoplites's March


Spears LegionLegion XII AttackPraetorians


2.New Units

Apart from UCPs/TCPs, I have added some new units.

- Asawira - (HP:3000 Troops/Units:12 - HonorPoints:2) - Version 3.3

Elite/Fast cavalry of Rashiduns. Can't go through forest.

- Elite Liberians Slingers - (HP:2200 Troops/Units:16 - HonorPoints:3) - Version 3.3

Deal high damage from afar, but weak at close combat.

- Sacred Band - (HP:3000 Troops/Units:16 - HonorPoints:3) - Version 3.2

Elite Cathagianese unit. Can dragnet against enemy.

- Mongol Guards - (HP:3000 Troops/Units:12 - HonorPoints:2) - Version 3.3

Elite cavalry unit of Mongol. Can't go through forest nor lake but have appreciated armor and damage.

- Plunderers - (HP:2500 Troops/Units:12 - HonorPoints:2) - Version 3.2

Mongols fast/elite cavalry. The fastest troops in the game.

- Warlords - (HP:4000 Troops/Units:16 - HonorPoints:4) - Version 3.2

Barbarian elite melee unit. Have great power and defending skills.

- Longbowman - (HP:2350 Troops/Units:16 - HonorPoints:4)

Persian ELITE ranged units. Suitable for long range slaughtering.

- Pharaoh Guards - (HP:3000 Troops/Units:16 - HonorPoints:3)

Elite Guards used to defend the palace of Egypt.

Best use for defending at stationary position.

- Elite Legionaires - (HP:2750 Troops/Units:30 - HonorPoints:1) - No Villager costed.

It is an improved version of Legionaires, basic heavy unit of Romans. Use the same ability but have a bit higher damage, armor.

- Heroic Spartans - (HP:4000 Troops/Units:16 - HonorPoints:5)

The 300 which armed with deadly blade, trained very well. It has very high damage, with boosted armor.

- More additionals troops can be played and experienced while playing new faction.

3.AI Improved

The AI has been improved. Play with CPUs may not be as boring as it used to.

 being Ambushedbeing Ambushed 2 Ambush-Two-pronged tactic

3 AI against 2 AI

Battle between 3 of my allies against 2 enemies (All is AI)

3 AI against 2 AI

--------------------------------------------------------------------------------------------------

Mongols Force

The Mongolian Force


4. Hero empower.

In the original game, a hero has lowest damage in all troops. Now he can slaughter a horde of soldiers :v

***HE CAN BE EASILY KILLED BY A FEW ARROWS*** - Be careful.

Hero

Just imagine :D

5. Others

Some minor changes:

- Begin with 5 leaders(Centurion, etc) As you will not able to promote any units anymore. (Train scouts to increase the UCPs. Then you may still able to promote units.)

- Rebalanced Units's Stats.

- Lower the HP, training time of Rashiduns Units as it was overpowered.

- Directly attack for hero(Centurion,Leader,etc.)

- ...


Files


- New Patch/Full Version 3.3 has been uploaded. (8/4/2017)

- Original game with mod Imperial 5.0 is needed to play my mod.

- Visit this article to help this mod be more balanced to play: Balance this Mod!

-------------------------------------------------------------------------------------------------------------------------------------------------

Please don't integrate my mod with any others mod.

Thank you all viewers, followers, trackers and users for your attention. If you can, please introduce this mod to other praetorians 's players and vote it. Thanks.

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By Vanka123 - This News has been updated: (11/4/2017) for New Article.

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Praetorians Mod Unlimited UCP-TCP v3.3

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Add more units for many races. Enhance the stats of some units.

Praetorians Mod Unlimited UCP-TCP v3.1

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Praetorians Mod Unlimited UCP-TCP v3.0

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Fix Bug and added new Race.

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Patch/Full Version Uploaded. (5/1/2017) - Updated #2

Comments  (0 - 10 of 97)
NC02
NC02

How do you put the mod in the game?

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Vanka123
Vanka123

All instructions are included in readme.txt in the RAR file.
Just follow the instruction to install the mod.

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Guest
Guest

i can't use trainer for mod 2.6
somebody can help me?
i use imperial 5.0 as original file and mod complex 2.6 version

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AllGrey
AllGrey

Praetorians trainer for complex MOD 2.6.0 - only works with the Praetorians Mods Complex 2.3.0 - 2.7.0 version.
For the original game and the other mods you need to use other trainers, earlier releases.

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Vanka123
Vanka123

Original trainers maybe not work with mod Complex. If some trainers made for Mod Complex, it will work.

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Guest
Guest

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Guest
Guest

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Vanka123
Vanka123

Is Mod Complex still alive?

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AllGrey
AllGrey

Yes.

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ColeVolff_Scb
ColeVolff_Scb

Hello guys, i play at the game and i search people for play with me. Bye!

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Praetorians
Platforms
Windows
Developer
Pyro Studios
Publisher
Eidos Interactive
Engine
Custom
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9.9

21 votes submitted.

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Highest Rated (4 agree) 10/10

Excellent historical strategy.

Jul 21 2012 by AllGrey

Style
Theme
Antiquity
Project
AAA
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