Portal is a first-person puzzle game. Players must solve physical challenges by opening portals to maneuver objects, and themselves, through the enigmatic Aperture Science Laboratories.
Skyboxes are easy, so if youre interested in making games for source its inevitable that in outside environments youll start to be in need of them.
willgames' basic 2d skybox tutorial
Since I started the development of No Jump, my main focus was to recreate the minimalism style from the first game. From the shape of every room to the...
minimalism in portal
Install Portal's content onto the updated Portal 2 engine and learn how to work around game-breaking bugs you may encounter while playing it. This tutorial...
how to install portal's content onto portal 2 and play it
What tools you need to Start, Including VTFEdit, GFCScape, Paint.NET or GIMP, Portal, and the Source SDK!
making a portal mod for noobs #1- the tools
A tutorial on how to make your 3D model reskins in the source engine models to glow in the area you want them to. This tutorial requires knowledge of...
how to get 3d models to glow in the correct way
A tutorial on how to downgrade a vtf file e.g. portal 2 wep skins.
how to downgrade v7.5 vtfs to v7.2 vtfs
When I started making maps for portal, it was quite hard because there was few video-tut's, so i decided to share how to make them when I was good enough...
basics for portalmapping
How to make a switch in Source SDK. Copied and pasted from Valve Develper Community: Creating a switch.
how to make a switch
Create dynamic water in source game portal You can make it in half life 2 or other source games.
create dynamic water.
This tutorial covers how to create some basic skin for your models without using photos in Photoshop from a lightmap texture extracted from your model.
texturing human skin without photos in photoshop
This tutorial will cover KernCore's techniques that were presented in Portal: Project-Alpha
project-alpha techniques tutorial
this is for people who dont know how to install skins
install skins
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