Portal is a first-person puzzle game. Players must solve physical challenges by opening portals to maneuver objects, and themselves, through the enigmatic Aperture Science Laboratories.
A tutorial on how to make your 3D model reskins in the source engine models to glow in the area you want them to. This tutorial requires knowledge of how to reskin a model, Paint.NET and the VTF creating addon.
Posted by [Electron] on Jun 22nd, 2011
This tutorial requires knowledge of how to reskin a model, Paint.NET and the VTF creating addon by Nemesis (http://nemesis.thewavelength.net/index.php?c=225).
So, have you had the problem where you want to make a model reskin or skin and have it glow in one area, but when it's rendered in-game, it glows all over? I have had that problem in trying to reskin the models in Portal, but now I have a solution!
1.Make sure you have the skin you want to glow opened up in Paint.NET.
2.Create a new layer above the first.
3.Go to layer 1, select the parts you want to glow, copy, and paste them into layer 2.
4.Click on layer 1 again, as if you were going to edit it (and you are).
5.There should be a pencil over a price tag looking logo in the bottom right side of the 'layers' tab. Click on it.
6.Once a new window has opened up, make sure opacity is set to 1.
7.You should barely (if at all) be able to see layer 1.
8.Save the product as a VTF *WITHOUT* animating layers in the folder your reskin belongs.
Try out your new skin/reskin and enjoy!