Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.

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Apocalypse Now
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SMIFFGIG Apr 1 2013, 4:15pm says:

love the flamethrower fx

+2 votes     reply to comment
Milanium Author
Milanium Apr 6 2013, 2:54pm replied:

Yes, they are also a community contribution not found in the original.

+2 votes   reply to comment
Nyerguds Aug 14 2013, 4:07am says:

The graphics seem oddly... dusty. Was this map palette-tweaked somehow?

+1 vote     reply to comment
Milanium Author
Milanium Aug 29 2013, 11:49am replied:

Yes, the whole map palette was red-shifted to give a attack in the dawn mood.

+1 vote   reply to comment
SeriousToni Sep 18 2013, 2:36pm says:

Where can I find / play this map?

+1 vote     reply to comment
Milanium Author
Milanium Oct 11 2013, 11:53am replied:

OpenRA → Create Game → Change Map → Allies 04

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Soviets burning down a village when our spy arrives to stop the red armies advance. Find out what happens next in Allies04 - an OpenRA exclusive new Co-Op mission created by Scott.

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Mar 30th, 2013
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