Nimbatus is a game where you can build your own drones and deploy them to explore remote planets. On your journey you will encounter extraterrestrial wildlife and find pieces of alien technology you can use to upgrade your drones. The planets are randomly generated, fully destructible and virtually endless in size. The alien creatures you encounter get stronger the deeper you delve into the world. The drone customization is one of the main parts of the game. You are able to build a drone from scratch and integrate newly discovered parts or completely rebuild your drone before you deploy it to a new planet

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2 comments by michastettler on Feb 28th, 2015

The last few weeks I mainly worked on the dodecaLEDron Integration to be ready for the GDC in time. However I had some time left which I spent adding various new features to Nimbatus.

New chargeable Droneparts

I've added a new type of drone parts to the game that can be charged for some time and released afterwards to trigger an effect. The first item of this type is the Jump Thruster. It can be charged and released to gain a short burst of thrust. Another item using this new mechanic is the Plasma Blaster, it simply shoots more plasma bullets the longer you charge it. Like every weapon module it can be combined with any ammunition type and has various upgrades. Here are some screenshots of the new parts in action:


Boss enemies with multiple individual parts

Until now the Bosses in Nimbatus were built out of one big part and had various weapons attached. However as soon as you've destroyed this main part the bossfight was over.
But now it's possible for me to design bosses that are built out of many different destroyable parts, each with an individual healthbar and movement patterns.

The first boss using this new feature is currently in development as you can see in the following screenshot:

New Gamplay Video of Nimbatus

As you might've already known from my last post, I'm currently collaborating with Alan Zucconi with the goal to control Nimbatus using his dodecaLEDron controller. He will present his controller and my game at the Alt.Ctl.GDC in san francisco next week, so feel free to drop by and play the game :)

Here is a short gameplay video showing Alan controlling the thrusters and weapons of a drone using only his hand movements and the twelve sided dodecaLEDron controller.

If you like this project please vote for Nimbatus on Steam Greenlight!

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Guest Dec 10 2014, 9:30am says:

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michastettler Creator
michastettler Dec 15 2014, 4:31pm replied:

It's parasail from silent partner.
I got it from the youtube audio gallery.

+1 vote   reply to comment
Fireball24 Nov 18 2014, 4:17pm says:

Great idea for a game, good luck making it! ^.^

+1 vote     reply to comment
michastettler Creator
michastettler Dec 15 2014, 4:28pm replied:


+1 vote   reply to comment
Zjordo Aug 20 2014, 6:16am says:

This looks great love the glowing and the thick black lines they suprisingly fit well together and love building custom weapons !

+2 votes     reply to comment
michastettler Creator
michastettler Aug 21 2014, 3:21pm replied:


+3 votes   reply to comment
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Latest tweets from @micha_stettler

@LacheeDomain Thanks!

Jun 25 2015, 8:52am

@LacheeDomain Currently not. But I will start a Closed Alpha soon, to see if people like it or not :)

Jun 24 2015, 8:18am

RT @jmorajimenez: #DimensionDrive is getting closer to being funded! Less than 5K to go! #gamedev #indiedev http://

May 28 2015, 7:35am

@Floppy_Lobby Unfortunately work is a bit slow at the moment :( But you'll get a beta key as soon as I have a playable version on steam!

May 25 2015, 4:06pm

I just backed Dimension Drive: Jack is back! on @Kickstarter

May 20 2015, 12:35pm

RT @jmorajimenez: Still some hours to get the 48h Early Bird Deal: #gamedev #indiedev #DimensionDrive #videogames

May 20 2015, 12:21pm

RT @jmorajimenez: It's boss time again! Here's music for Nimbatus by @Micha_Stettler: #gameaudio #gamemusic #indied

May 12 2015, 11:04am

@Micha_Stettler Here the link: Will post some news next week.

May 9 2015, 10:13am

Nimbatus has been greenlit today :) #swissgames #indiedev

May 9 2015, 10:12am

@AlanZucconi Nice :)

May 5 2015, 9:12am

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