Nimbatus - The Space Drone Constructor is a procedurally generated action simulation game. Build space drones out of hundreds of different parts and explore a fully destructible galaxy. On your journey you will face deadly challenges on exotic planets and research groundbreaking new technology.

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Nimbatus 1.0 Release on Steam

Nimbatus 1.0 Release on Steam

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After 1.5 years in Early Access, Nimbatus - The Space Drone Constructor Version 1.0 is finally released on Steam!

Nimbatus - The Space Drone Constructor now on Steam

Nimbatus - The Space Drone Constructor now on Steam

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Nimbatus is an action-packed simulation game. Craft drones out of hundreds of different parts and explore a destructible, procedurally generated galaxy.

Nimbatus is now live on Kickstarter

Nimbatus is now live on Kickstarter

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Nimbatus has successfully launched on Kickstarter! Join our crew and go on a journey with us! This is your chance to be one of the first crew members...

Nimbatus Demo Released

Nimbatus Demo Released

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I've released a playable Demo for Windows, Mac and Linux of my first game Nimbatus!

Nimbatus - Progress Update

Nimbatus - Progress Update

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There was alot going on in the last few weeks. So here is a short progress update for you.

Control Nimbatus using the DodecaLEDron

Control Nimbatus using the DodecaLEDron

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I'm collaborating with Alan Zucconi to bring Nimbatus to life using his awesome DodecaLEDron controller.

Weapon Customization

Weapon Customization

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Nimbatus offers alot of options to customize and build the weapons you use on your drone. I'd like to give you a small overview over three different weapons...

Nimbatus is back from the dead

Nimbatus is back from the dead

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It’s been a long time since my last update. But don't worry, Nimbatus is more alive than ever! It's now possible to vote for Nimbatus on Steam Greenlight...

The Fight for Survival

The Fight for Survival

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It was a bit quiet on my blog for the last month. It's time to change that ;) Even though I did not post alot of news, I was still working very hard on...

 Nimbatus - Procedural Bossfights

Nimbatus - Procedural Bossfights

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My first idea for bossfights in Nimbatus was to design each boss individually and give each of them some interesting gameplay mechanics. But I soon realized...

Nimbatus - Evolved Opponents

Nimbatus - Evolved Opponents

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One of the biggest changes I've made is the addition of procedurally generated enemies. Instead of designing each enemy by hand, I let them generate themselves...

Nimbatus - Weapon Customization

Nimbatus - Weapon Customization

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After giving the weapon crafting some more thought, I came up with a 3rd grade of customization. The Weapon Upgrades!

Dungeon Building in Space

Dungeon Building in Space

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I plan to add many different places and dungeons throughout the world. Apart from the rest of the world the dungeons are currently not procedurally generated...

Nimbatus Funny Drones

Nimbatus Funny Drones

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Because there was not much progress on the gamplay side of things, I recorded some funny drones I built, to demonstrate you the possibilities the drone...

Nimbatus Gameplay Footage

Nimbatus Gameplay Footage

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This is just a very short update. As promised last week I recorded some gameplay footage including an overview of the graphical options, drone building...

Extended Armory

Extended Armory

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The last two weeks I worked together with a friend to extend the armory with new weapons, ammunition types and other useful drone parts.

A Glow In The Dark

A Glow In The Dark

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I recently changed the lighting method used in Nimbatus from Gamma Space to Linear Space. This change allows me to utilize HDR lighting and implement...

Breathe Life into the World

Breathe Life into the World

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I've spent the few free hours I had during the last two weeks designing and painting new objects, enemies and items.