A strategy video game of Near Future Corporate Espionage! Investigate, plan missions, hire operatives, and dominate your competitors!
Net Gain has come to Desura for distribution!
The service allows us to provide DRM free download straight to our backers: either through direct download packages of the major builds, or the more frequently updated builds provided through Desura's automatic updating client!
With the help of the Kickstarter backers, I'll build this closed test up until it's a "presentable" alpha, and when the time comes Level Zero Games will release a public build available on the Desura store!
I look forward to sharing more of this game with everyone as it continues to grow!
Latest tweets from @levelzerogames
So far, Stories are changing aspects, giving rewards, triggering conflicts, changing market shares, building safehouses... few other things.
Feb 9 2015, 5:13pm
Story System is starting to fit in place. different events (op activities, conflicts) can trigger one, adds it to the notification queue.
Feb 9 2015, 5:07pm
Work trudges along. Making menus and rebuilding/fixing the "cards" so the operative's avatar shows in the window. T.co
Jan 26 2015, 6:09pm
Still a bit quagmired in the menus... something about this has just gotten too convoluted, or I'm overthinking the whole thing (likely).
Jan 5 2015, 1:36pm
Menus menus menus... they've gone through so many redesigns the code is a complete mess.
Dec 15 2014, 6:31pm
Apologies for the quiet. It's been a rough summer, and things have been stuck... but development continues and is starting to gain ground!
Nov 21 2014, 12:30pm
@kibertoad I couldn't make em smart enough to not make stupid decisions/ignore options/etc. Will have to abstract some parts to keep it fun.
Sep 20 2014, 12:52pm
@kibertoad Yeah, I'll be posting on that soon. Short v.: got in a cycle of redesign and failure w rival broker AI, will have to compromise.
Sep 20 2014, 12:49pm
Switched to a less complex structure. Easy to iterate & only things it can't do aren't in scope for many months, anyway.
Jul 17 2014, 4:50pm
Okay, so I realized the problem I was having with the system, but to make something as complex as I wanted will take longer than I want.
Jul 17 2014, 4:47pm