Natural Selection 2 is the sequel to the popular Half-Life mod Natural Selection. It is built on our own engine and will be distributed through Valve's Steam platform.

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Level Editor "Spark" Released

Level Editor "Spark" Released

Nov 26, 2009 By _Xero_ 20 comments

Today we're releasing the Spark level editor to everyone who pre-ordered Natural Selection 2. This is a tool we've designed and built from the ground...

First ingame screenshots of Natural Selection 2

First ingame screenshots of Natural Selection 2

Oct 31, 2009 By Henley 39 comments

This Halloween marks the 7th Anniversary of the first public release of the original Natural Selection! To celebrate, please find below the first screenshots...

Anatomy of a Scene

Anatomy of a Scene

Oct 02, 2009 By _Xero_ 18 comments

Two weeks ago we we posted some screen shots of the new marines in Natural Selection 2. We were really happy to hear the overwhelmingly positive response...

First Peek At the New Frontiersman

First Peek At the New Frontiersman

Sep 16, 2009 By TychoCelchuuu 9 comments

Thank you for subscribing to the NatSel media-packet network. The following article features a 95% match on your keywords "TSA," "Frontiersman," and "Kharaa...

Gorge Reveal

Gorge Reveal

Sep 16, 2009 By TychoCelchuuu 17 comments

As the fourth part in our alien "reveals", we give to you, the Gorge!

Motion-capture tips

Motion-capture tips

Aug 25, 2009 By TychoCelchuuu 5 comments

We decided we wanted to try motion-capturing the marine animations in NS2 because there are tons of them to make and because they are very time-consuming...

Modding Q&A

Modding Q&A

Aug 20, 2009 By TychoCelchuuu 7 comments

This is too much to write for a tweet so I thought I'd write a micro-blog update about modding in NS2 in response to this e-mail:

Infantry Portal Reveal

Infantry Portal Reveal

Aug 19, 2009 By TychoCelchuuu 15 comments

We continue our look at the revamped marine structures in NS2 with the new design for the Infantry Portal.

Armory Reveal

Armory Reveal

Aug 17, 2009 By TychoCelchuuu 9 comments

Just to switch things up a bit from the alien reveals, we wanted to show off some more of the revamped marine structures in the game. First up is the...

Detailed Skulk "Reveal"

Detailed Skulk "Reveal"

Aug 06, 2009 By TychoCelchuuu 24 comments

As the second part in our alien "reveals", we give to you the Skulk!

Environment Props

Environment Props

Jul 28, 2009 By TychoCelchuuu 11 comments

Our environment artists have been cranking out both map specific and generic props. We wanted to post some images of these assets, and discuss a bit of...

Knife + Pistol = Taser?

Knife + Pistol = Taser?

Jul 22, 2009 By TychoCelchuuu 9 comments

Being a small team with limited resources, and because we are essentially minimalists, we are always thinking of ways we can get more out of less. We...

New NS2 Interview at NS2Player.Net

New NS2 Interview at NS2Player.Net

Jul 20, 2009 By _Xero_ 1 comment

New NS2 interview posted! Covers lots of competitive gameplay stuff.

Detailed Onos "reveal"

Detailed Onos "reveal"

Jul 06, 2009 By TychoCelchuuu 16 comments

Hey everyone! Last week IGN released the first of our 5 alien "reveals". Each one showcases an alien in NS2, including the new concept art, final in-game...

New web server and upcoming content tools

New web server and upcoming content tools

Jun 23, 2009 By Craziestdan 0 comments

NS2 web server upgraded and technology release (NS2TR) on it's way!

NS2 teaser trailer, new website and pre-orders!

NS2 teaser trailer, new website and pre-orders!

May 27, 2009 By Craziestdan 88 comments

Unknown Worlds have released the new teaser trailer, a new promo website and are now taking pre-orders!

Interview with NS2 Level Designer KungFuSquirrel

Interview with NS2 Level Designer KungFuSquirrel

Apr 17, 2009 By _Xero_ 3 comments

I made a previous post announcing KungFuSquirrel's (Andrew Weldon) joining the Unknown Worlds team. An avid fan of his previous work, I was more than...

Marine "Power Grid" design

Marine "Power Grid" design

Apr 10, 2009 By Craziestdan 6 comments

I wanted to explain and get feedback on the idea of the marine "power grid" in Natural Selection 2.

Effect Editor Part 1

Effect Editor Part 1

Apr 07, 2009 By Craziestdan 8 comments

The team take you through their recently built effect editor for their engine.

Building things quickly with Mockups

Building things quickly with Mockups

Apr 02, 2009 By TychoCelchuuu 1 comment

I wanted to mock up a new NS2 promotional website today. I started doing it on paper first but soon found myself scribbling things out whenever I wanted...

Committal and top-down level design in NS2

Committal and top-down level design in NS2

Mar 30, 2009 By TychoCelchuuu 0 comments

We're back from GDC '09 and I wanted to write a micro-blog update. If these things can be short, we'll write them more.

One small step for a man, one giant leap for Mac-kind

One small step for a man, one giant leap for Mac-kind

Mar 24, 2009 By TychoCelchuuu 8 comments

In order to work on Natural Selection 2 regardless of where I am, I recently decided to get a new laptop. I bought my last laptop around when we started...

Occlusion Culling

Occlusion Culling

Mar 05, 2009 By TychoCelchuuu 17 comments

On of the important tasks in a first person engine is occlusion culling. Occlusion culling is the process of discarding elements of the world that aren't...

KungFuSquirrel is officially working on NS2!

KungFuSquirrel is officially working on NS2!

Feb 02, 2009 By _Xero_ 5 comments

He's back and he's bringing the nuts to level design with him.

Meet the resource tower

Meet the resource tower

Jan 28, 2009 By TychoCelchuuu 9 comments

In this blog entry we're going to give you a look at the new and improved resource tower. For those that aren't familiar with Natural Selection, the resource...

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Natural Selection 2
Platforms
PC, X360
Developer
Unknown Worlds
Engine
Spark
Contact
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Official Page
Unknownworlds.com
Release Date
Released Oct 1, 2009
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