Mist of Stagnation is a multiplayer FPS/RTS hybrid that will put you into fast paced, objective based game play, in a Steam Punk world. Two teams will battle for control of the few remaining resources left on the war ridden planet, in order to advance their technology. The core game play will be based on gathering resources in the forms of Control Points, to then be used by a ‘Commander System’ to build upgrades for their team. Upgrades to weapons, vehicles, and armor to name a few will be the fundamentals for a winning team. Can you survive as the Commander, or work your way up the chain of command and lead your team to victory? Will you fight on the front lines or lead from the rear? Can you make the important decisions that will determine the outcome of the battle, or are you a natural born killer? Throw on some goggles and lace up your boots, salvation lies ahead in the Mist of Stagnation.
We just got back from SGC and it was out first time showing the game off to anyone other than the team. We learned a lot and got a ton of awesome feedback. Here is a taste of what we did.
Posted by *Don* on Jun 25th, 2013
First up is a time lapse video of us setting up our booth. It took a while, but we defiantly had an awesome booth there.
We had a great time with all the awesome people there, and got a ton of amazing feedback. Some people were actually asking us if this was Bioshock Infinite Multiplayer, haha. I take that as a compliment.
All we ended up showing off at SGC was the FPS part of the game, and we are working on a screen capture video of that this week to show you all. There is a small teaser of the gameplay taken from my phone on our Facebook page if you really want to see it now.
We got interviews by a ton of people while we are there, and will update you as they come out. The first one to roll out was by The Koalition.