Misshoni will be a short co-op Metroidvania with emphasis on teamwork and getting by with help.

Report article RSS Feed What Is This?

This is about Misshoni, a short co-op Metroidvania with emphasis on teamwork and getting by with help from your ally.

Posted by SolarLune on Oct 9th, 2012

User Posted Image

Misshoni will be a short co-op Metroidvania with emphasis on teamwork and getting by with help from your ally.

Hello. I'm SolarLune, the developer of another game in progress, Soldier Of. I've paused development on Soldier Of to try something different. Namely, to make a game in a month, which is this one, Misshoni. Perhaps it's a stupid name, but it comes from the word "Mission", and the word "Isshoni", which means "together" in Japanese. I started Misshoni a few days ago. It probably won't sell for very much when I'm finished (I'm thinking $2-5). As usual, I'm using the Blender Game Engine for this project.

User Posted Image
^ The game as it looked yesterday.

You will be able to play with a buddy, or go it alone with the CPU controlling P2. While the main gameplay will be the usual combat-oriented Metroidvania, there will be some co-op techniques, like standing on each other to reach higher areas, reviving each other when downed, or pulling each other up ledges. Think something like Cave Story + ICO, but your partner is as capable as you are.

The really tentative plot (i.e. it's not formed yet) is that the main characters wake up having been transported to the ruins of a floating city by an unknown force. They have to figure out a way home.

User Posted Image
^The main characters, as they looked yesterday, hah.

At the end of the month (October), I plan to release it in whatever form it is (demo, alpha, finished, whatever). I might go back to Soldier Of then, unless I'm really close to finishing Misshoni, or if people really like the project. I suppose I'll also be doing this for Ludum Dare's October Challenge, which is to get a game finished and monetized by November 1, or something to that effect - the rules are a bit vague.  I'm starting to doubt that I'll get Misshoni 100% finished in a month, but I might be able to get it to a release-able level, anyway.

So far, I have a pretty good amount finished. I have movement, jumping, air-time (hanging), shooting with a weapon, and aiming. I started on this a few days ago, and it's been going pretty well. Today I implemented better tiles (you can compare them with the ones above), trees, and added in the first, basic weapon.

User Posted Image
^Showing the movement and shooting system in action. Also, the (obviously) work-in-progress background.

User Posted Image

Also, I made a (work-in-progress) song for the game - MisshOn. Get it? Because it's... Mis... M... Hrm.
Anyway, that's all I've got for now. Thanks for reading!

Post comment Comments
Theon
Theon Oct 10 2012, 6:29am says:

Looks beautiful as no tomorrow!
And I love metroidvanias.
I hope you won't make it a puzzle-platformer, though...with the co-op and all :/

+2 votes     reply to comment
SolarLune
SolarLune Oct 10 2012, 10:04am replied:

Thanks. While it wasn't going to be a strongly puzzle-based platformer, I think it would work well together with the co-op mechanics. Portal 2 did well with co-op puzzles, right?

+3 votes     reply to comment
Leon_Kilean
Leon_Kilean Oct 10 2012, 6:54am says:

I like it!

+4 votes     reply to comment
SolarLune
SolarLune Oct 10 2012, 10:04am replied:

Thanks!

+2 votes     reply to comment
Jerikಠh
Jerikಠh Oct 10 2012, 7:31pm says:

Tracking :)

+2 votes     reply to comment
Harikien
Harikien Oct 14 2012, 3:17pm says:

I'm excited that I can play this within the month. Can't wait!

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Misshoni
Platforms
Windows, Mac, Linux
Developer
SolarLune Games
Contact
Send Message
Release Date
TBD
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Misshoni
Misshoni Indie Single & Multiplayer Platformer
Related Engines
Blender Game Engine
Blender Game Engine GPL Released Aug 30, 2009
Related Groups
Blenderheads
Blenderheads Arts & Literature group with 494 members
SolarLune Games
SolarLune Games Developer
Team of One Game Development
Team of One Game Development Hobbies & Interests group with 43 members