I am an indie game developer who likes to make games in my spare time. I particularly like to use the Blender Game Engine, a free, cross-platform 3D game engine for my game projects.

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GridSpace
GridSpace

GridSpace

Updated 3 years ago Released 2012 Single Player Arcade

GridSpace is a top-down angled 3D arcade game that will aim to be more action oriented than other games of this kind (like Geometry Wars). It will hopefully...

Misshoni
Misshoni

Misshoni

Updated 2 years ago TBD Single & Multiplayer Platformer

Misshoni will be a short co-op Metroidvania with emphasis on teamwork and getting by with help.

Shakecan Games
Shakecan Games

Shakecan Games

Updated 6 months ago TBD Single Player Arcade

Shakecan Games is a label under which I create many short games. Usually created in the span of a couple of weeks, a Shakecan Game focuses on quality...

Sparky
Sparky

Sparky

Updated 3 years ago TBD Single Player Platformer

Hey. So this is my new game that I've started, Sparky. Sparky's a game about speed, momentum, radioactive dogs, and aliens... So... Yeah. Sparky will...

Valchion
Valchion

Valchion

Updated 6 months ago TBD Single Player Third Person Shooter

Valchion is a action RPG with retro graphics and simple mechanics. It features bright, GameBoy Color-styled visuals, and a (hopefully) memorable soundtrack...

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May 8, 2011
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Latest tweets from @solarlune

@jplur_">.@jplur_ It already looks fun enough. Can the slime do anything special, like roll up walls or bounce or anything, or just basic sliming?

4hours 43mins ago

@jplur_">.@jplur_ Ah, that sounds pretty cool. I think Namco has a patent on Katamari-like gameplay, but that might be just rolling stuff into balls.

4hours 44mins ago

@eggboycolor">.@eggboycolor Huh, yeah, that's pretty interesting considering handhelds didn't get OSes that could do stuff for a long while.

Sep 4 2015

@eggboycolor">.@eggboycolor I've heard microswitch controls are really great-feeling; not sure if I've ever used one not in an arcade switch, I guess?

Sep 4 2015

@eggboycolor">.@eggboycolor That does sound a bit odd. Do the games play with that in mind (i.e. A is jump, B is shoot)?

Sep 4 2015

@jplur_">.@jplur_ You're doing this with the BGE? Nice. Is it actually about controlling the slimes? Or is it some kind of "Slime Pet" game?

Sep 3 2015

@MsMinotaur">.@MsMinotaur For a possibly useful real answer, yell "Hello?" loudly?

Sep 3 2015

@jplur_ @eigenbom Oh, come on, haha! Blender continues to be really cool software, though. Too bad there wasn't a lot of interest in the GE.

Sep 3 2015

@Schematist">.@Schematist Hah, wow, thanks! I should make a new devlog soon - I've been working on a replay system, but it's been a bit rough goin, haha.

Sep 3 2015

@CAS_Kicks Even though fast-paced gameplay's good, a slower, more methodical, less "combo-based" approach could also be.

Aug 29 2015

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SolarLune Games
SolarLune Games
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