This group is for you which want to show in your profile you are a single person developing a game, making if not all the game aspects(music, coding, arts), at least most of it, the famous 'lone wolfs' of the indie game world. This group also is supposed to show you respect greatly others which do the same, other 'lone wolfs'. Our games sure take longer to come out and demands much more effort, but you bet they are cool when they do!

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Introduction to Enemies - The Scorched
Jaggy Battles Alpha

Introduction to Enemies - The Scorched

Jaggy Battles Alpha 0 comments

Meet the newest enemies to be added to Jaggy Battles: The Scorched! These fiery beasts introduce the Stealth mechanic.

Mid May Devlog Update
Street Posse Showdown

Mid May Devlog Update

Street Posse Showdown 0 comments

Significant amount of changes in the game since the last update. Enjoy yourself reading about it.

Goddess devblog 2
Goddess

Goddess devblog 2

Goddess 1 comment

How are you? I hope you are well. This month was very surprising for me!

Giant New Alpha Available!
Hoverbike Joust

Giant New Alpha Available!

Hoverbike Joust 10 comments

The second major alpha of Hoverbike Joust is available now, right here on IndieDB!

Construct is now on Steam Greenlight!
CONSTRUCT

Construct is now on Steam Greenlight!

CONSTRUCT 0 comments

Construct is now on Steam Greenlight and voting is underway!

Comments  (0 - 10 of 26)
JoséCalderón
JoséCalderón

Hello, I have been working on my game for years and the most difficult task is to find people who play it, any suggestions/comments is appreciated.

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dooky101
dooky101

hey guys its dooky from dooky101 games
my game black heart has been out for awhile and i would apreciate a review
if you review i will personally comment on you profile appreciating it.

Dooky101

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drball
drball

Hi guys, I've been posting on IndieDB for a while, mostly as a place to chart my progress. But this is my first attempt to communicate to the wider community. So as fellow lone developers, how long do you guys usually spend on a game before it's finished?

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GoombaJMR
GoombaJMR

I'd count this through hours... I'm estimating that it took my last project around 150-200 hours to finalize and complete. I've got 86 hours on the clock for the game I'm currently working on (TToR), but I'm only 30% through, meaning that it would probably way over 300 hours to finalize and polish everything.

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Tsukiyoarts Creator
Tsukiyoarts

I can only speak for me, I´m veery slowly making my game for 4 years already, some actually even surpass that but get successful in the end. It depends on the game size, team size and the amount of time you have to work on your project, being successful in a kickstarter helps a lot too, I still had not made mine since my last one failure looong ago, when my game was too young yet.

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Autarca
Autarca

Hi, good to see more masoch- I mean, lone wolves like me here.

I'm making a space RTS called Nomad Fleet: Indiedb.com

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Tsukiyoarts Creator
Tsukiyoarts

Yes, quite painful, but if you do not give up this is worthy it in the end no matter the time it takes, at least for my project it is being rewarding and probably for you too. Welcome to our pack fellow lone wolf.

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Arethrid
Arethrid

Hi guys, just found out about this great group and decided to join the pack.
I will soon start adding details about my game to my account, see you around guys!

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Tsukiyoarts Creator
Tsukiyoarts

Feel at home at our humble group lone wolf.

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incusinteractive
incusinteractive

I would like to say hello to all the lone wolfs here, as I'm right there with you all. I'm developing a game for the Wii U called "Fated By Chain".

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Tsukiyoarts Creator
Tsukiyoarts

Hello fellow lone wolf, welcome to our pack.

Reply Good karma+2 votes
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