Misshoni will be a short co-op Metroidvania with emphasis on teamwork and getting by with help.

Image RSS Feed Latest Screens
Pre-Alpha Demo Out Stomp Head-jump Co-op Technique
Blog RSS Feed Report abuse Latest News: Development Video

3 comments by SolarLune on Oct 22nd, 2012

Hey. So, I've been plugging away at this, trying to fix bugs and add features in hopes of having something interesting by the end of the month of October. I doubt I'll have much, but I still want to finish what I've got. Anywho, here's a development video showing my progress - co-op partner AI, some basic fighting, and Drop-In, Drop-Out style support.

Okay, welp, thanks for watching. If you want to follow my progress, I post a lot of updates on my Twitter account >  <. Thanks again. Have fun!

Post comment Comments
MrFidelmios
MrFidelmios Nov 8 2012, 2:54pm says: Online

Co-OP Mac? In a Month! Damn! Well, I'll track this, and wait eagerly until the release.

+1 vote     reply to comment
Fully-Metal
Fully-Metal Oct 22 2012, 10:05am says:

Super stoked to see this game released in the future :D

+2 votes     reply to comment
Templarfreak
Templarfreak Oct 15 2012, 3:35am says:

You're really good at pixel-art. =o

+2 votes     reply to comment
SolarLune
SolarLune Oct 18 2012, 1:46am replied: Online

Thanks! It's just been practice and time.

+2 votes     reply to comment
Templarfreak
Templarfreak Oct 18 2012, 8:57am replied:

Ah, I see. Well, good luck for the future.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Misshoni
Platforms
Windows, Mac, Linux
Developer
SolarLune Games
Contact
Send Message
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Platformer
Theme
Fantasy
Players
Single & Multiplayer
Project
Indie
Twitter

Latest tweets from @solarlune

I was wondering if I had enough games to keep examining for awhile, but it looks like I do. :D #games #letsplay #letsexamine

8hours 19mins ago

Yo! So I started that "Let's Examine" series that I wanted to do. The first game is Lyle In Cube Sector! T.co

18hours 18mins ago

Remember I said #Blender automatically plays video at the same rate as the audio? Preeeeety sure I was wrong. 'Tis what AV-Sync is for. :D

May 21 2013, 11:49am

Nngh... #gamedev #indiedev #valchion #b3d T.co

May 20 2013, 10:32pm

@dom2d Cool. Keep it up! Will there be other guys who crack under the pressure? :O

May 20 2013, 10:24pm

@dom2d Reminds me of a breakdown from the Ace Attorney series, hah. Really cool! What's this for?

May 20 2013, 9:59pm

Via rendering my first #letsplay video, I think if you disable syncing in #Blender, audio SHOULD naturally keep up with the video. #b3d

May 20 2013, 7:28pm

@necrosofty @ADAMATOMIC @stevehjohnsto Indeed, this is an excellent song.

May 20 2013, 7:22pm

@Seagaia2 @JonathanKittaka @tylerosborn It is indeed. Had a copy for yeeeears. There's a sequel, you know.

May 20 2013, 3:51pm

Need a Mega Man X-style remix of this. #music T.co

May 20 2013, 3:39pm

Statistics
Rank
4,339 of 12,390
Last Update
6 months ago
Watchers
36 members
News
2