Misshoni will be a short co-op Metroidvania with emphasis on teamwork and getting by with help.

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3 comments by SolarLune on Oct 22nd, 2012

Hey. So, I've been plugging away at this, trying to fix bugs and add features in hopes of having something interesting by the end of the month of October. I doubt I'll have much, but I still want to finish what I've got. Anywho, here's a development video showing my progress - co-op partner AI, some basic fighting, and Drop-In, Drop-Out style support.

Okay, welp, thanks for watching. If you want to follow my progress, I post a lot of updates on my Twitter account >  <. Thanks again. Have fun!

Post comment Comments
MrFidelmios
MrFidelmios Nov 8 2012, 2:54pm says:

Co-OP Mac? In a Month! Damn! Well, I'll track this, and wait eagerly until the release.

+1 vote     reply to comment
Fully-Metal
Fully-Metal Oct 22 2012, 10:05am says:

Super stoked to see this game released in the future :D

+2 votes     reply to comment
Templarfreak
Templarfreak Oct 15 2012, 3:35am says:

You're really good at pixel-art. =o

+2 votes     reply to comment
SolarLune
SolarLune Oct 18 2012, 1:46am replied:

Thanks! It's just been practice and time.

+2 votes     reply to comment
Templarfreak
Templarfreak Oct 18 2012, 8:57am replied:

Ah, I see. Well, good luck for the future.

+2 votes     reply to comment
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Misshoni
Platforms
Windows, Mac, Linux
Developer
SolarLune Games
Contact
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Release Date
TBD
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Style
Genre
Platformer
Theme
Fantasy
Players
Single & Multiplayer
Project
Indie
Twitter

Latest tweets from @solarlune

Oh, I forgot to tweet this, but I love how much more co-op is in #SmashBrosWiiU. Maybe the sequel will be totally online.

11hours 36mins ago

T.co Up in 5, I think. #smashbros

19hours 0mins ago

Give yourself a headache and see in 3D without glasses! T.co

19hours 14mins ago

RT @Totalbiscuit: I am coming to the conclusion that Twitter is a major negative force on the internet. Consider the (cont) T.co

Oct 23 2014, 10:40am

@Totalbiscuit">.@Totalbiscuit You're not wrong. It's a shame about what limited space does, but OTOH w/ a lot of followers, you can't have 500 word essays.

Oct 23 2014, 10:40am

@CoryAlexMartin">.@CoryAlexMartin @OkinawaTerminal But I revised a bit how it works as there was a bug with colliding enemies previously, haha.

Oct 23 2014, 10:37am

@CoryAlexMartin">.@CoryAlexMartin @OkinawaTerminal I agree with Paper Mario; it's just a bit difficult if you have quick-hitting enemies not to use fractions

Oct 23 2014, 10:36am

@NOEXQSEZ">.@NOEXQSEZ Thanks!

Oct 23 2014, 10:36am

@OkinawaTerminal">.@OkinawaTerminal Yeah, probably so; easier to see when you do damage and stuff. Thanks!

Oct 22 2014, 7:16pm

@RagtagMatt">.@RagtagMatt Hm, yeah, that sounds about right... Thanks!

Oct 22 2014, 7:16pm

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Misshoni
Misshoni
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