Misshoni will be a short co-op Metroidvania with emphasis on teamwork and getting by with help.

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3 comments by SolarLune on Oct 22nd, 2012

Hey. So, I've been plugging away at this, trying to fix bugs and add features in hopes of having something interesting by the end of the month of October. I doubt I'll have much, but I still want to finish what I've got. Anywho, here's a development video showing my progress - co-op partner AI, some basic fighting, and Drop-In, Drop-Out style support.

Okay, welp, thanks for watching. If you want to follow my progress, I post a lot of updates on my Twitter account > <. Thanks again. Have fun!

Post comment Comments
MrFidelmios Nov 8 2012, 2:54pm says:

Co-OP Mac? In a Month! Damn! Well, I'll track this, and wait eagerly until the release.

+1 vote     reply to comment
Fully-Metal Oct 22 2012, 10:05am says:

Super stoked to see this game released in the future :D

+2 votes     reply to comment
Templarfreak Oct 15 2012, 3:35am says:

You're really good at pixel-art. =o

+2 votes     reply to comment
SolarLune Creator
SolarLune Oct 18 2012, 1:46am replied:

Thanks! It's just been practice and time.

+2 votes   reply to comment
Templarfreak Oct 18 2012, 8:57am replied:

Ah, I see. Well, good luck for the future.

+2 votes     reply to comment
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Gotta remember to save it. Not sure how people get such detailed outputs, haha. Seems like it takes me forever just to get something simple.

23hours 28mins ago

Ugh. Pressing Back / Refresh kills your shader on glslsandbox (predictably, but still). :(

23hours 29mins ago

Shadertoy is another site that seems to something similar, but doesn't seem to work in my browser. Oh well! #gamedev #indie

Mar 26 2015, 8:55pm

I'm gonna need a "crazy" background, and I think I want to try making one of these crazy shaders myself. #gamedev #indie

Mar 26 2015, 8:55pm

This is just about one of the coolest sites. #gamedev #indie T.co

Mar 26 2015, 8:54pm

Here's a gif link for the uninitiated, haha: T.co #gamedev #indie #bdx #b3d #libgdx #engine

Mar 26 2015, 10:35am

Whoa. I've seen GIFs mess up, but wow. WOW.

Mar 26 2015, 10:35am

Yooo BDX has convex hull and compound collision now! #gamedev #indie #b3d #libgdx T.co

Mar 26 2015, 10:34am

It's just tiles thrown together to help me get an idea of the different areas, tones, and colors that I'm going for... I think. #gamedev

Mar 26 2015, 4:26am

Mockup for the next game. Still WIP, but I'll prolly start implementing it soon. #gamedev #indie #pixelart T.co

Mar 26 2015, 4:25am

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