In a city where information is heavily monitored, agile couriers called Runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed, your sister has been framed and now you are being hunted. You are a Runner called Faith — and this innovative first-person action-adventure is your story.

Mirror's Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith's world. A world that is visceral, immediate, and very dangerous.

Live or die? Soar or plummet? One thing is certain, in this city you will learn how to run.

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Here is a trailer with one of the main antagonists of the game! SCP-049 will create player trouble himself and with his army of SCP-049-2 specimens. SCP-049 will also attempt to retrieve SCP-008 to perfect his, "cure."

The release date is determined to be at Q3 2015. No exact date yet.

Overtime Released!

Overtime Released!

4 years ago Mirror's Edge: Overtime 9 comments

I've been here for quite a while, thanks for all the answers you've given me over the months, without that and all the tutorials and info this wouldn't...

Mirrors Edge Level Editor

Mirrors Edge Level Editor

6 years ago News 33 comments

Some crafty users have figured out how to make their own Mirrors Edge levels.

Mirror's Edge Editor Tutorial - Basic Time Trial Map from Scratch by Blizzard

Mirror's Edge Editor Tutorial - Basic Time Trial Map from Scratch by Blizzard

2 years ago Mapping/Technical 3 comments

This tutorial will teach you how to make a basic Mirror's Edge Time Trial map using the Mirror's Edge Editor/Unreal Editor. (Tutorial by Blizzard, reproduced/edited...

Mirror's Edge Editor Tutorial - Basics and Swing Poles by HLCRAZY

Mirror's Edge Editor Tutorial - Basics and Swing Poles by HLCRAZY

2 years ago Mapping/Technical 0 comments

In this tutorial you (hopefully) will learn how to make basic blocks and swing poles in the Mirror's Edge Editor.

Extended Reflex Time Trial

Extended Reflex Time Trial

4 months ago Full Version 0 comments

This mod massively extends the Reflex Time Trial from the TT DLC. This is my first UDK map so its a little rough around the edges, but I'll definitely...

Speedometer modification for singleplayer

Speedometer modification for singleplayer

8 months ago Patch 1 comment

This modification adds a speedometer which measures player speed in metric units. You will have to patch your story map files, so make sure you back them...

Windowed and Fullscreen mode option buttons mod

Windowed and Fullscreen mode option buttons mod

1 year ago Full Version 2 comments

This modification adds a fullscreen and a windowed option to the main menu of Mirror's Edge.



2 years ago Stratocubulus Full Version 27 comments

First full release version. There exists (at least one) way to the finish near the top, but it is full of danger and unknowns, since you are at the whims...

Overtime Full Release v1.1

Overtime Full Release v1.1

4 years ago Mirror's Edge: Overtime Full Version 13 comments

Here it is. Short but Sweet. To run the mod, Open Mirror's Edge, go into Play Chapter, and select Prologue. Enjoy it.

Mirror's Edge NoIntro Fix

Mirror's Edge NoIntro Fix

5 years ago Patch 10 comments

This is small patch which removes start-up videos. Throw the folder into main mirror's edge folder.

Post comment Comments  (30 - 40 of 40)
LoudCore Nov 14 2009 says:

dis game uses the DOOM2 engine
no joke
......... :C

-2 votes     reply to comment
LoudCore Oct 10 2010 replied:

Obviously you guys haven't figured out what sarcasm is.

+4 votes     reply to comment
kjfytfkytfyt Jul 14 2011 replied:

LoudCore... ehh, not funny...

+2 votes     reply to comment
Darknessknight32 Mar 25 2010 replied:

no it using Unreal tournament 3 Engine (Unreal Engine 3(UE3))

+2 votes     reply to comment
Gurra300 Aug 16 2009 buried:


this game dont use Unreal Engine 3, it uses Frostbite engine made by DICE

-6 votes     reply to comment
Gamerman12 Oct 3 2009 replied:


+7 votes     reply to comment
ZeFish Aug 20 2009 replied:

No it actually does use Unreal Engine 3

+8 votes     reply to comment
neurosol May 14 2009 says:

The most important idea is to get a multiplayer mod because i love how you can move in this game.
It would be great to get pursuits and hide everywhere you want in a map...

+3 votes     reply to comment
Eagle12687 May 5 2009 says:

Is this game open-ended, and if so, how open-ended?

+2 votes     reply to comment
Loftless Jul 2 2009 replied:

No. The maps follow a pretty straight forward concept to progression. There are multiple paths you can take, and that's part of the charm with the time trials. However, in the basic sense of the word, no, it is not open ended.

+3 votes     reply to comment
TotallySnappy Apr 16 2009 says:

Good concept
Abysmal execution
i'm so glad i rented this game rather than buy it

+2 votes     reply to comment
Robots! Apr 15 2009 says:

I love the stylistic nature of this game, the non-combat based concept.

+2 votes     reply to comment
Jokerme Apr 15 2009 says:

Level editor is good news for us, bad news for EA. Take that EA Games :D

+3 votes     reply to comment
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Mirror’s Edge
Windows, X360, PS3
Electronic Arts
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Released 2008
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115 votes submitted.

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Highest Rated (3 agree) 9/10

We all want something innovative and new... its what breathes life into a otherwise soulless, copy-pasta vacume of video games. Sure a game can be beautiful with modern day hardware and a good engine, but what counts is the gameplay/story/characters and what creativity lies in it. Innovative games should be the norm, but after the past few years are becoming the exception to the rule instead of the other way round. Because of this, a innovative game, even if it doesn't work most true gamers will…

Feb 16 2012 by TheUnbeholden

Single Player
Mirror’s Edge
Mirror’s Edge Adventure
Mirror's Edge 2
Mirror's Edge 2 Adventure
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Mirror’s Edge
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