Take command of your army and expand your reign in Medieval II. Direct massive battles featuring up to 10,000 bloodthirsty troops on epic 3D battlefields, while presiding over some of the greatest Medieval nations of the Western and Middle Eastern world. Spanning the most turbulent era in Western history, your quest for territory and power takes you through Europe, Africa, and the Middle East, and even onto the shores of the New World.

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The Italian Wars mod team released a new version back in september 2020, but they never uploaded here at ModDB. Now it's time and enjoy this new version!

It's been quite a journey, after so many years I am so happy to present to you a more finished version of the The Italian Wars | Ultimate.
This version has included many of the planned scripts to increase gameplay and bring all the minor factions to life. Though it is not yet finished.. Nevertheless all missing events are fully written but I haven't found the time yet to implement them into the mod. Which means there is still hope to see this mod being finished in the future.

You will find a more than playable version below. Of course, it has not been tested as I did intent, but I'll stick around to lend you guys a hand if any major issue occur.

Content & Download:

Timeframe: 1493 - 1559 (4 Rounds per year), that means 264 rounds total

  • Kingdom of France
  • Holy Roman Empire
  • Duchy of Milan
  • Kingdom of Hungary
  • Republic of Venice
  • Kingdom of Spain
  • Papal States
  • Swiss Confederation
  • Ottoman Empire
  • Signoria Florence
  • Swabian League
  • Grand Duchy of Tuscany
  • Duchy of Savoy
  • Margravate of Montferrat
  • Republic of Genoa
  • Margravate of Mantua
  • Duchy of Ferrara & Modena
  • Republic of Ragusa
  • Signoria of Bologna
  • Duchy of Urbino
  • Republic of Siena
  • Hafsid Caliphate
  • Rebellious Peasantry

Map: An entire new map
Units: Complete units for every single faction
Buildings: No castles. Modified building times, cots and attributes. Many new buildings (check Changelog for more)
Events: All events, known from version 4.0 and 5.0 are implemented + faction specific events for several of the minor factions
Ancillaries: For every single province there is a secular title, as well as spiritual for the episcopal sees. New historical companions and items. Family dynasties
Scripts: Condotta-Script, Recruitment Limitiation, Sea Raid / Siege scripts by Lusitanio

Not included content:
Events: Events for minor factions - Savoy, Montferrat, Urbino and Siena

Part 1:

The Italian Wars - Ultimate v0.7.1 (Part 1)


Part 2:

The Italian Wars - Ultimate v0.7.1 (Part 2)


Part 3:

The Italian Wars - Ultimate v0.7.1 (Part 3)


Part 4:

The Italian Wars - Ultimate v0.7.1 (Part 4)


Audio & Music:

The Italian Wars - Ultimate v0.7.1 (Audio)


Installation Instructions:

1. Download all files mentioned above and place them in one folder (remember to extract all .7z parts, so the .exe and all three .D0* files are in the same directory BEFORE lanching the setup).
2. Run the .exe file
3. Extract sounds.rar to Italian_Wars/data/sounds
4. Run the shortcut on your desktop

Changelog Version 0.7.1:
- added four new traits: Condotta - Condottiere, Former Condottiere, Experienced Condottiere, Very Experienced Condottiere
- changed Bolognese diplomat to: 'Filippo Balduino'
- changed hidden resource of Mirandola Province -> north_italy
- changed age of Agostino Adorno to 52
- altered the priest, heretic, witch conversion to a minimum
- added missing diplomacy speech texts for Spain, Turks
- added missing merchant_clerk ancillary icon
- made port building queue available for the newly added minor factions
- adjusted Swabian League & Ferrara AI profile
- added missing Printing Press/House building description
- added plague events to Ragusa
- added missing title of Incisa
- added new title for Tabarka
- adjusted faction standings of Ragusa and Kingdom of Naples (in a positive way)
- added earthquakes to Bologna
- adjusted the heir title script, to a less buggy state
- added Ragusan Diplomat Traits
- added events for Ragusa: Kharaj, Jews of Portugal, No ship is save, The English Clothings, Trade with the Egyptians, Plot of Ston, A letter too far
- added two missing names for Ragusa
- added events for Bologna: Tasse degli Ebrei, A fine hat for the son, A brittle balance, Cesare Borgia, This will be my ruin, A meeting at Magione, A divine rule
- added events for Ferrara: A brittle balance, An Aesthetes' War, A Lady's demur, Love of your brothers, La Giulia, Excommunicated, A cannon-proof deal, A costly secretary
- added events for Mantua: A brittle balance, The love of brothers, Attempted murder, Disastrous siege, A relief for the Lady, The Emperor's true servant
- added events for Urbino: Cesare Borgia, A meeting at Magione
- added events for Siena: A meeting at Magione,
- added events for Papal States: A meeting at Magione, A divine rule
- added events for Genoa: Banco di San Giorgio, Instigated Exiles, A call for freedom, Just another attempt, For the People, Restore our glory
- added events for Hafsids: Slaves captured (see sea raid script for Hafsids), Siege of Tunis
- added traits for Bologna: Member of the Società d'arti (Notai - lawyers, Cambiatori - Bankers, Drappieri - Cloth Merchants)
- added the Condotta-Script for Manuta, Ferrara, Montferrat, Bologna and Urbino
- adjusted the descr_campaign_db.xml, so the Borgia Pope and several other characters don't die immediately
- map changes: added ford from Incesia to Saluzzo, added two mountain passages to the Ligurian Coast near Mondovi, added a mountain passage from Saluzzo to Susa, added a ford between Bari and Salerno, added a mountain passage from Urbino to Camerino, added the Island of Tabarka, adjusted the province border of Turin so the armies don't have to cross Milanese territory any more, also added a fort to province of Turin
- added Ippolito d'Este and Ferrante d'Este to Ferrara as cardinal and general
- added Recruitment Limitation by Gigantus, base idea by DLV, Neadal
- transferred ownership of Qusantina from Slave to Hafsids
- transferred ownership of Annaba from Turks to Slave
- transferred ownership of Geneva from Slave to Savoy
- changed relations between Spain and Hafsids from hostile to allied
- added siege events for all playable factions
- added sea raid events for all playable factions

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Comments  (0 - 10 of 54)
Loht
Loht

You're all invited to my discord <3 Discord.gg We play mods, and even vanilla campaigns, pvp, talk and stuff. ;)

Reply Good karma Bad karma+1 vote
Guest
Guest

Hi the game not working with mod it starts but screen get dark and error appear,i really want to play this game with mod,already reinstalled game and mod but still not working.

Reply Good karma Bad karma+1 vote
Atlasfield
Atlasfield

You know what? someone should one day make a mod about Heroes of Might & Magic, it will be awesome and epic.

(Sigh)

The problem is just a dream...

Reply Good karma Bad karma+2 votes
Knez
Knez

Still the best total war game for me.

Reply Good karma Bad karma+4 votes
Guest
Guest

i download and install but ,there is problem that i have no kingdoms.exe .but i have already kingdoms pack.can someone help why i cannot start the mod.

Reply Good karma Bad karma+1 vote
jerryduran18
jerryduran18

which you download it from?

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batariell
batariell

Which 3D modding tool are they using to make units models ?

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Medieval II: Total War
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