Take command of your army and expand your reign in Medieval II. Direct massive battles featuring up to 10,000 bloodthirsty troops on epic 3D battlefields, while presiding over some of the greatest Medieval nations of the Western and Middle Eastern world. Spanning the most turbulent era in Western history, your quest for territory and power takes you through Europe, Africa, and the Middle East, and even onto the shores of the New World.

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Map of Norway in SS Bitta fun Bitta fun
Blog RSS Feed Post news Report abuse Latest News: Campaign Map unveiled

2 comments by Hross on Oct 4th, 2010

It's always exciting working on new projects, and although 1:13 is not new, the new focus of the project (moving to M2TW) has been unexpectedly popular. Some of the old team have decided to stay on board, since leaving ETW. But what has been great is the response in the latest recruiting drive.
Having a new mapmaker on board is a great boost to morale, and having a map will be a massive strong foundation for all the rest of the modding work we have yet to come.

We are already discussing things such as new ground textures -obviously we can't have things like green grass and farmland. We will probably use some textures from vanilla such as desert, snow and perhaps keep some green in some areas such as pine forests and some savanna or jungle at the fringes of the world. We have some ideas to replace tree models with skyrise and destroyed city blocks, so instead of forests you will see a grey and desolate landscape, rather than a medieval one.

The map is the first step in making hard decisions on factions, not just the roster but also their identities and how they should play out in the campaign. On our map for instance, Britain is a set of small mountainous islands at the fringe of Europa, so we will angle them to be naval and use eilte units rather than massed conscripts.

UPDATE:

About the map itself. We wanted to really get into the world of a post-apocalyptic future and so we've taken up some recognisable themes such as climate change and nuclear devastation. As you can see, in our future- the polar ice caps have melted and the sea levels risen to drown out much of the world as we know it. The map is based on actual scientific projections. The circle where the Arctic used to be is something we call 'the Halo'- it's a concrete structure, a pure-water storage facility, all that remains of what was once trapped in the ice sheets. This massively valuable resource of unpolluted water is going to be one of the major fighting grounds for the campaign, which is why we placed it in the centre of our world.

So, I'll leave you with that for now- and be sure to press 'watch this mod' on the right hand side to see our develops with textures, strat models and a preview of the campaign map layout. We will also shortly be revealing our factions roster and unit rosters.

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Post comment Comments  (20 - 30 of 53)
neroboy
neroboy Sep 16 2011 says:

Good afternoon I would like to learn how to increase the amount of soldiers of the medieval total war 2 is possible because the way the lord of the rings and the war napolean've done everything but I can not someone tell me how I can increase to 250 by the least

+2 votes     reply to comment
TheMic609
TheMic609 Aug 5 2011 says:

Someone needs to make a mod where there is tanks and **** vs the medevil crap that would be intresting ;P

+1 vote     reply to comment
immortalisaac2
immortalisaac2 Aug 24 2011 replied:

play order of war then -_-

+2 votes     reply to comment
immortalisaac2
immortalisaac2 Nov 13 2010 says:

eh?

+2 votes     reply to comment
Infantry1242
Infantry1242 Aug 17 2010 says:

NERD FEST HERE!!!

-4 votes     reply to comment
roadking
roadking Jun 28 2010 says:

Great game, but i'm having some serious problems with the game. I bought the Medieval II total war gold edition two-three years ago, but now he can't read the kingdoms expension. It just keeps asking for the original disc, but the original Medieval II runs perfectly! how can i fix this problem?

+3 votes     reply to comment
goofeet
goofeet Jul 24 2010 replied:

same things happing to me just put in the non kingdoms cd the frst 1 and it will work

+2 votes     reply to comment
Monkeyinasuit
Monkeyinasuit Jun 12 2010 says:

Oh **** man this brings up some sweet memories as well :D

+2 votes     reply to comment
Gunmansniper
Gunmansniper May 19 2010 says:

WEW ...

+2 votes     reply to comment
rollincruzster
rollincruzster Jul 20 2009 says:

awesome game aztecs rule

0 votes     reply to comment
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Medieval II: Total War
Platform
Windows
Publisher
Sega
Engine
Custom Built
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Official Page
Totalwar.com
Release Date
Released 2006
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Style
Genre
Real Time Strategy
Theme
Medieval
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Expansions
Medieval II: Total War: Kingdoms
Medieval II: Total War: Kingdoms Single & Multiplayer Real Time Strategy
Statistics
Last Update
3 months ago
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195 members
Mods
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1
Files
24
News
11
Reviews
15