Imagine a game with rich strategy, yet simple rules. Imagine a game which only took 5-15 minutes per session, yet had enough depth and replayability to keep you occupied for hours at a time.

Imagine no longer; Mayhem Intergalactic is here!

In a nutshell, Mayhem Intergalactic is a turn-based 4X strategy game. It provides a streamlined version of the gameplay found in other turn-based strategy games, freeing you from resource micromanagement and letting you concentrate on actual strategy.

In Mayhem Intergalactic, you start with one planet in a randomly-generated or pre-made galaxy. Your job is to conquer more planets, expand your empire, and wipe out the other empires vying for total domination. Your opponents can be human (internet and LAN play are both supported) or computer-controlled.

To accomplish this task, you have only two moves available: Moving ships between planets, and upgrading planets. Once ordered to move, ships can't turn around or change direction until they reach their destination. When they do, if enemies are present a battle will occur, and the winner takes control of the planet.

Ships are built automatically every turn at all your planets, at a rate depending on the size of the planet. You can increase the rate by upgrading the planet, at the cost of one turn's production from that planet.

That's it. The above is a complete, if superficial, description of the rules. What it doesn't tell you is the depth of the resulting gameplay. As a master of Mayhem, you have dozens of tactics and strategies at your disposal. Blitzkrieg or defense-in-depth? Power on through the front lines or sneak around the back? Attack with full strength and leave yourself open to counterattack, or split your fleet and risk total annihilation? And those are just the obvious ones.

Mayhem Intergalactic is "finished", and yet under continual improvement; regular patches add new features and content, all of which are free for existing customers. Fan feature requests are seriously considered.

There is no DRM.

Key features:

  • This uniquely streamlined take on the classic "4X" (eXplore, eXpand, eXploit, eXterminate) genre provides your strategy fix in minutes, not hours.
  • A stirring dynamic soundtrack spurs you on to glorious victory!
  • Randomly-generated and hand-crafted maps offer interesting and varied tactical situations.
  • Create your own galaxies, then conquer them — or share them with friends.
  • Simple rules, emergent strategy. Dozens of tactics await discovery.
  • An alien wearing a monocle!

Download demo
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Blog RSS Feed Report abuse Latest News: Easy as 1.2.3: Mayhem Intergalactic updated

0 comments by inventivedingo on Feb 16th, 2009 digg this super bookmark


Version 1.2.3 is compatible with savefiles and servers from versions 1.2.1 and 1.2.2 (but not from version 1.2.0 or earlier), although some features will be unavailable when playing on older servers. Here's the full lowdown:

New/changed features

  • Private chat. To send a private chat message to a player called Bob, type /msg bob Hi Bob!. Names can be abbreviated. /whisper or /tell can be used instead of /msg.
  • The message log on the information bar (click the button at the top-left or press Tab) now features improved formatting and scroll buttons.
  • Chat box will now stay open permanently during the multiplayer pre-game settings screen. If it’s empty when the game starts, then it closes itself automatically.
  • Chat messages now have a partially-transparent black background to aid readability.
  • You can now see your own ping.
  • If only AIs are left in a multiplayer game (including if all human players are in disconnected state), end the game.

Bugs fixed

  • Fixed: Rifts sometimes weren’t visible to remote clients.
  • Fixed: Observers were being assigned starting planets on custom maps, and could attempt to send orders to the ships on those planets (without success).
  • Fixed: Players in disconnected state didn’t get sent to newly-connecting observers.
  • Fixed: /ban command was crashing server in presence of non-networked players.
  • Fixed: /kick command could be used on oneself.
  • Fixed: Removed ghostly grey “e” near End Turn button.
  • Fixed: A mistyped console command showed up as chat.
  • Fixed: Some bugs in internationalisation support.
  • Fixed: Invalid map errors no longer crash the game.

Bugs fixed (Steam edition)

  • Fixed: mayhemig.exe would sometimes hang around using 100% of the CPU after game exit.

Steam customers will receive the update automatically. Everyone else can upgrade for free (and please do!).

This, believe it or not, makes 3 updates in as many weeks, each with a fairly substantial list of changes. I think that’s a record!

What game is this?

Mayhem Intergalactic is a game which only takes 5-15 minutes per session, yet has enough depth and replayability to keep you occupied for hours at a time In a nutshell, Mayhem Intergalactic is a turn-based 4X strategy game. It provides a streamlined version of the gameplay found in other turn-based strategy games, freeing you from resource micromanagement and letting you concentrate on actual strategy. Check out the demo here on ModDB, see this earlier news post containing gameplay details, or watch the video below:


Mayhem Intergalactic gameplay trailer video - Mod DB

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Mayhem Intergalactic v1.2.3 Demo

Mayhem Intergalactic v1.2.3 Demo

Feb 14, 2009 Demo 0 comments

This is a free feature-limited demo with no time limit or usage limit. It showcases the Quick Start singleplayer mode and has restricted multiplayer capabilities....

Mayhem Intergalactic v1.2.2 Demo

Mayhem Intergalactic v1.2.2 Demo

Jan 30, 2009 Demo 0 comments

This is a free feature-limited demo with no time limit or usage limit. It showcases the Quick Start singleplayer mode and has restricted multiplayer capabilities....

Mayhem Intergalactic v1.2.1 Demo

Mayhem Intergalactic v1.2.1 Demo

Jan 25, 2009 Demo 0 comments

This is a free feature-limited demo with no time limit or usage limit. It showcases the Quick Start singleplayer mode and has restricted multiplayer capabilities....

Mayhem Intergalactic v1.2 Demo

Mayhem Intergalactic v1.2 Demo

Nov 30, 2008 Demo 2 comments

This is a free feature-limited demo with no time limit or usage limit. It showcases the Quick Start singleplayer mode and has restricted multiplayer capabilities....

Comments  (0 - 10 of 23)
piper647
piper647 Feb 17 2009, 8:56pm says:

It looks ok but it would be nice to see more graphics

+1 vote     reply to comment
JinRenegade
JinRenegade Feb 8 2009, 4:27pm says:

I liked all the other things which make a game more complicated (Research, Resource etc).

But good luck to your game!

+1 vote     reply to comment
inventivedingo
inventivedingo Feb 11 2009, 12:09am replied:

Fair enough. I don't claim that it's for everyone (though I do think that most people will enjoy it if they give it a try). Thanks for your encouragement!

+1 vote     reply to comment
inventivedingo
inventivedingo Feb 5 2009, 5:37am says:

I certainly will! I'm updating the game regularly with new features and bug fixes. :-)

+1 vote     reply to comment
Capt.Blei
Capt.Blei Feb 4 2009, 7:32am says:

intristing... keep it up .. ^^

+1 vote     reply to comment
inventivedingo
inventivedingo Jan 25 2009, 2:10am says:

Hopefully the new description makes the gameplay clearer for people. :-) Let me know what you think.

+1 vote     reply to comment
inventivedingo
inventivedingo Jan 8 2009, 9:25pm replied:

Thanks for posting your explanation, udm, I appreciate it. :-)

+2 votes     reply to comment
udm
udm Jan 9 2009, 9:54pm replied:

You're welcome. Also good job on putting up that new vid.

+1 vote     reply to comment
digitalmouse
digitalmouse Jan 9 2009, 1:58pm replied:

Crispy's gone legit! go, dawg, go!

+1 vote     reply to comment
inventivedingo
inventivedingo Jan 25 2009, 12:55am replied:

Hi digitalmouse! Long time no see.

+1 vote     reply to comment
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Mayhem Intergalactic
Platform
PC
Developed By
inventivedingo
Engine
Custom Built
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Official Page
Inventivedingo.com
Release Date
Released Jul 4, 2007
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Style
Genre
Turn Based Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
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341 of 1,065
Last Update
4 months ago
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