New version of IPSA containing pathfinding fixes so that people no longer get stuck on buildings.
A strategy-arcade hybrid created for Ludum Dare 23. Reach the required distance to escape while fending off aliens, asteroids, and the plague! This game is open source software!
I finally added pathfinding to my Ludum Dare game from April. Hopefully this will end a lot of problems with the game, the biggest being that people would commonly get stuck on buildings.
The pathfinding solution actually uses Game Maker's built-in paths, so I'm not sure how reliable they are just yet, but I'm giving them a shot in IPSA, and if they don't work out, I'll find a new solution for later projects.
If anyone notices any other oddities, leave a comment, and I'll fix it right up. :)
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...BUT it's also very much a tolerable game thanks to co-op mode.
1min 35secs ago
It's still a fairly frustrating game filled with not nearly enough content and largely overshadowed by other games in its genre...
2mins 3secs ago
Co-op pretty much MADE LA Cops. I'm not even kidding. The experience immediately became 5x better.
2mins 43secs ago
Oh right, I never followed up on LA Cops.
3mins 8secs ago
4mins 50secs ago
This is a really great bundle. T.co
23mins 40secs ago
24mins 36secs ago
What in the actual fuck is going on and why can't people just say "don't know, sorry" if they really feel they must have input?
1hour 42mins ago
Posted those same questions on ONRPG. First reply says they got bored on the third sentence and that's probably why I didn't get feedback.
1hour 43mins ago
@RobotBrush I know the feeling. :|
2hours 21mins ago