IPSA v1.2
Oct 4, 2012 Full Version 0 commentsNew version of IPSA containing pathfinding fixes so that people no longer get stuck on buildings.
A strategy-arcade hybrid created for Ludum Dare 23. Reach the required distance to escape while fending off aliens, asteroids, and the plague! This game is open source software!
0 comments by johnmatthais on Oct 4th, 2012
Hey,
I finally added pathfinding to my Ludum Dare game from April. Hopefully this will end a lot of problems with the game, the biggest being that people would commonly get stuck on buildings.
The pathfinding solution actually uses Game Maker's built-in paths, so I'm not sure how reliable they are just yet, but I'm giving them a shot in IPSA, and if they don't work out, I'll find a new solution for later projects.
If anyone notices any other oddities, leave a comment, and I'll fix it right up. :)
-Matt
New version of IPSA containing pathfinding fixes so that people no longer get stuck on buildings.
This is a how to play guide for IPSA. It requires that you have either Microsoft Word or Open Office installed.
This is the latest release of the IPSA source code for Game Maker 8.1 as of 4/23/2012.
This is the latest version of the game as of 4/23/2012. It was released post-Ludum Dare to fix a few crash-to-desktop inducing bugs.
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