A strategy-arcade hybrid created for Ludum Dare 23. Reach the required distance to escape while fending off aliens, asteroids, and the plague! This game is open source software!

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Just starting out IPSA interface labelled Setting off!


3 years ago News 0 comments Report


I finally added pathfinding to my Ludum Dare game from April. Hopefully this will end a lot of problems with the game, the biggest being that people would commonly get stuck on buildings.

The pathfinding solution actually uses Game Maker's built-in paths, so I'm not sure how reliable they are just yet, but I'm giving them a shot in IPSA, and if they don't work out, I'll find a new solution for later projects.

If anyone notices any other oddities, leave a comment, and I'll fix it right up. :)


IPSA on ModDB/IndieDB

IPSA on ModDB/IndieDB

3 years ago News 0 comments Report

I decided to put IPSA up on ModDB/IndieDB. Also updating it!

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IPSA v1.2

IPSA v1.2

3 years ago Full Version 0 comments

New version of IPSA containing pathfinding fixes so that people no longer get stuck on buildings.

How to Play

How to Play

3 years ago Tutorials 0 comments

This is a how to play guide for IPSA. It requires that you have either Microsoft Word or Open Office installed.

IPSA Source Code

IPSA Source Code

3 years ago Source Code 0 comments

This is the latest release of the IPSA source code for Game Maker 8.1 as of 4/23/2012.

IPSA v1.1

IPSA v1.1

3 years ago Full Version 0 comments

This is the latest version of the game as of 4/23/2012. It was released post-Ludum Dare to fix a few crash-to-desktop inducing bugs.

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Interstellar Planet-Ship Adventures: TSF...$A!!!
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Released 2012
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Real Time Strategy
Single Player

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