A strategy-arcade hybrid created for Ludum Dare 23. Reach the required distance to escape while fending off aliens, asteroids, and the plague! This game is open source software!

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Just starting out IPSA interface labelled Setting off!
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0 comments by johnmatthais on Oct 4th, 2012

Hey,

I finally added pathfinding to my Ludum Dare game from April. Hopefully this will end a lot of problems with the game, the biggest being that people would commonly get stuck on buildings.

The pathfinding solution actually uses Game Maker's built-in paths, so I'm not sure how reliable they are just yet, but I'm giving them a shot in IPSA, and if they don't work out, I'll find a new solution for later projects.

If anyone notices any other oddities, leave a comment, and I'll fix it right up. :)

-Matt

Downloads RSS Feed Latest Downloads
IPSA v1.2

IPSA v1.2

Oct 4, 2012 Full Version 0 comments

New version of IPSA containing pathfinding fixes so that people no longer get stuck on buildings.

How to Play

How to Play

Sep 11, 2012 Tutorials 0 comments

This is a how to play guide for IPSA. It requires that you have either Microsoft Word or Open Office installed.

IPSA Source Code

IPSA Source Code

Sep 11, 2012 Source Code 0 comments

This is the latest release of the IPSA source code for Game Maker 8.1 as of 4/23/2012.

IPSA v1.1

IPSA v1.1

Sep 11, 2012 Full Version 0 comments

This is the latest version of the game as of 4/23/2012. It was released post-Ludum Dare to fix a few crash-to-desktop inducing bugs.

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Interstellar Planet-Ship Adventures: TSF...$A!!!
Platform
Windows
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Anotherdayanotherga.me
Release Date
Released Apr 21, 2012
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Style
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Real Time Strategy
Theme
Sci-Fi
Players
Single Player
Project
Indie
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I hate it when accounts basically just end up used to retweet things said by other accounts the owners own.

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@Lunick_Fiore You...weren't kidding. I thought that was a joke.

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So many go dark without even announcing that they won't be continuing after the failed KS.

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I need to stop following Twitter accounts for Kickstarter games before the KS is successful.

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RT @braceyourselfok: OMG check out this epic Cadence pie my sister made in honour of the upcoming launch! O_O T.co

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@LycaonTalks Ah, that explains it. I haven't played it since the game jam version.

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@bansama Well, my point is I should just take an idea and run with it to get used to devving again.

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I keep wanting a clever idea or something.

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I think the real problem is that after all this time not devving, I just have no idea where to start.

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