New version of IPSA containing pathfinding fixes so that people no longer get stuck on buildings.
A strategy-arcade hybrid created for Ludum Dare 23. Reach the required distance to escape while fending off aliens, asteroids, and the plague! This game is open source software!
I finally added pathfinding to my Ludum Dare game from April. Hopefully this will end a lot of problems with the game, the biggest being that people would commonly get stuck on buildings.
The pathfinding solution actually uses Game Maker's built-in paths, so I'm not sure how reliable they are just yet, but I'm giving them a shot in IPSA, and if they don't work out, I'll find a new solution for later projects.
If anyone notices any other oddities, leave a comment, and I'll fix it right up. :)
Latest tweets from @adag_dot_me
@Slooowpoke Yeah, it's rough man. Especially for multiplayer games. It's flagged for press on itch.io right? Maybe I'll take a look.
12hours 0mins ago
Well that seems disingenuous.
12hours 6mins ago
@Slooowpoke Why are you losing motivation?
12hours 9mins ago
@frogatto There's another thread debating the status of the game, too. :/
12hours 17mins ago
Note to self: never put alpha in game title. People will ask if it's finished. T.co
12hours 20mins ago
@HatInTime What stage are you guys planning on press access?
12hours 36mins ago
@Desura But will the Desura keys use Desura as a DRM or will it require Steam to run?
13hours 11mins ago
@Desura But I mean, is it Steam only? If so, why be the only ones offering pre-orders? publicity stunt?
13hours 13mins ago