A strategy-arcade hybrid created for Ludum Dare 23. Reach the required distance to escape while fending off aliens, asteroids, and the plague! This game is open source software!

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Just starting out IPSA interface labelled Setting off!
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0 comments by johnmatthais on Oct 4th, 2012

Hey,

I finally added pathfinding to my Ludum Dare game from April. Hopefully this will end a lot of problems with the game, the biggest being that people would commonly get stuck on buildings.

The pathfinding solution actually uses Game Maker's built-in paths, so I'm not sure how reliable they are just yet, but I'm giving them a shot in IPSA, and if they don't work out, I'll find a new solution for later projects.

If anyone notices any other oddities, leave a comment, and I'll fix it right up. :)

-Matt

Downloads RSS Feed Latest Downloads
IPSA v1.2

IPSA v1.2

Oct 4, 2012 Full Version 0 comments

New version of IPSA containing pathfinding fixes so that people no longer get stuck on buildings.

How to Play

How to Play

Sep 11, 2012 Tutorials 0 comments

This is a how to play guide for IPSA. It requires that you have either Microsoft Word or Open Office installed.

IPSA Source Code

IPSA Source Code

Sep 11, 2012 Source Code 0 comments

This is the latest release of the IPSA source code for Game Maker 8.1 as of 4/23/2012.

IPSA v1.1

IPSA v1.1

Sep 11, 2012 Full Version 0 comments

This is the latest version of the game as of 4/23/2012. It was released post-Ludum Dare to fix a few crash-to-desktop inducing bugs.

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Interstellar Planet-Ship Adventures: TSF...$A!!!
Platform
Windows
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Official Page
Anotherdayanotherga.me
Release Date
Released Apr 21, 2012
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Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single Player
Project
Indie
Twitter

Latest tweets from @adag_dot_me

@Slooowpoke Yeah, it's rough man. Especially for multiplayer games. It's flagged for press on itch.io right? Maybe I'll take a look.

12hours 0mins ago

Well that seems disingenuous.

12hours 6mins ago

@Slooowpoke Why are you losing motivation?

12hours 9mins ago

@frogatto There's another thread debating the status of the game, too. :/

12hours 17mins ago

Note to self: never put alpha in game title. People will ask if it's finished. T.co

12hours 20mins ago

@HatInTime What stage are you guys planning on press access?

12hours 36mins ago

RT @BrendenGibbons: What I'm making for @indietrainjam with @_Gaeel_ T.co

13hours 3mins ago

@jjirsa @Desura Thanks, that is where I was confused.

13hours 10mins ago

@Desura But will the Desura keys use Desura as a DRM or will it require Steam to run?

13hours 11mins ago

@Desura But I mean, is it Steam only? If so, why be the only ones offering pre-orders? publicity stunt?

13hours 13mins ago

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