A strategy-arcade hybrid created for Ludum Dare 23. Reach the required distance to escape while fending off aliens, asteroids, and the plague! This game is open source software!

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Just starting out IPSA interface labelled Setting off!
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0 comments by johnmatthais on Oct 4th, 2012

Hey,

I finally added pathfinding to my Ludum Dare game from April. Hopefully this will end a lot of problems with the game, the biggest being that people would commonly get stuck on buildings.

The pathfinding solution actually uses Game Maker's built-in paths, so I'm not sure how reliable they are just yet, but I'm giving them a shot in IPSA, and if they don't work out, I'll find a new solution for later projects.

If anyone notices any other oddities, leave a comment, and I'll fix it right up. :)

-Matt

Downloads RSS Feed Latest Downloads
IPSA v1.2

IPSA v1.2

Oct 4, 2012 Full Version 0 comments

New version of IPSA containing pathfinding fixes so that people no longer get stuck on buildings.

How to Play

How to Play

Sep 11, 2012 Tutorials 0 comments

This is a how to play guide for IPSA. It requires that you have either Microsoft Word or Open Office installed.

IPSA Source Code

IPSA Source Code

Sep 11, 2012 Source Code 0 comments

This is the latest release of the IPSA source code for Game Maker 8.1 as of 4/23/2012.

IPSA v1.1

IPSA v1.1

Sep 11, 2012 Full Version 0 comments

This is the latest version of the game as of 4/23/2012. It was released post-Ludum Dare to fix a few crash-to-desktop inducing bugs.

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Interstellar Planet-Ship Adventures: TSF...$A!!!
Platform
Windows
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Anotherdayanotherga.me
Release Date
Released Apr 21, 2012
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Style
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Real Time Strategy
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @adag_dot_me

Okay, sorry to say that I dealt with "asshole PR guy" privately for now and, should he escalate things, I'll re-evaluate that decision.

6hours 38mins ago

To divulge the name or not to divulge the name...that is the question.

12hours 59mins ago

@objectiverodeo Best part is, the "disingenuous" comment refers to him shrugging off involvement with the game when I sent him the review.

13hours 29mins ago

@Worthless_Bums Pretty tempted to, I won't lie.

13hours 33mins ago

Ha. Don't make me laugh. Reviews are subjective, buddy.

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"Let's just say that your review has been looked into and we found that some users disagreed with your comments."

13hours 36mins ago

Wish I could write about this alpha. Oh well. I'll be having fun playing it with @KatarinaKlick.

Jul 31 2014, 12:12am

@SentaiBrad To be fair, I rarely ever just outright browse YouTube, let alone check the two people I might actually be subscribed to.

Jul 30 2014, 11:47pm

@SentaiBrad The other is just general news from the east. Game releases I would have never heard of, penguin cafes...whatever's going on.

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@SentaiBrad Nope. One of two things I read Kotaku for is their video choices.

Jul 30 2014, 11:45pm

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