A strategy-arcade hybrid created for Ludum Dare 23. Reach the required distance to escape while fending off aliens, asteroids, and the plague! This game is open source software!

I finally added pathfinding to Interstellar Planet-ship Adventures!

Posted by johnmatthais on Oct 4th, 2012


I finally added pathfinding to my Ludum Dare game from April. Hopefully this will end a lot of problems with the game, the biggest being that people would commonly get stuck on buildings.

The pathfinding solution actually uses Game Maker's built-in paths, so I'm not sure how reliable they are just yet, but I'm giving them a shot in IPSA, and if they don't work out, I'll find a new solution for later projects.

If anyone notices any other oddities, leave a comment, and I'll fix it right up. :)


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Interstellar Planet-Ship Adventures: TSF...$A!!!
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