Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

Report abuse Half-Life SDK 2.3
Filename
hl_sdk_v23.exe
Type
SDK
Uploader
Varsity
Date
Mar 11th, 2011
Size
111.90mb (117,340,458 bytes)
Downloads
11,778 (2 today)
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Description

The final release of the Half-Life/GoldSrc SDK. It includes source code and development tools.

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Half-Life SDK 2.3
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Varsity Author
Varsity Mar 11 2011, 4:12pm says:

Hard to believe this wasn't on ModDB until today.

+13 votes   reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Mar 12 2011, 3:55am replied:

indeed, i think i have seen SDK for 2008 studio.

by the way, soon will be released new engine. It will support ALL half-life content ( models, textures, maps, mods ) This engine is fully open source. It will bring Half-life mods to the next level.

+5 votes     reply to comment
Varsity Author
Varsity Mar 12 2011, 6:19am replied:

Yes, that's here: Moddb.com

It only has the source code though.

+5 votes   reply to comment
tschumann
tschumann Mar 16 2011, 2:18am replied:

Got any more info (link to a site) for this new engine?

+1 vote     reply to comment
RangerC
RangerC Mar 16 2011, 12:00pm replied:

Xash3D by UncleMike maybe, but beware - its not really legal.

+2 votes     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Mar 23 2011, 5:26am replied:

Yep, it's Xash3D, it's legal, just usage of HL resources is not legal, so if u want to release mod like indie game you must replace all HL stuff with your.

+2 votes     reply to comment
tschumann
tschumann Mar 25 2011, 6:54am replied:

Does it have a website?

+3 votes     reply to comment
Guest
Guest May 29 2014, 5:44am replied:

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EDOC_32
EDOC_32 Mar 25 2011, 4:35pm says:

I Need the 'Source Code' of TFC... you have this????
sorry for my bad english :)

+1 vote     reply to comment
tschumann
tschumann Mar 28 2011, 3:09am replied:

It isn't publicly available. There are bits of Team Fortress Classic code in the client project though (mostly VGUI stuff, also some macros).

+1 vote     reply to comment
EDOC_32
EDOC_32 Mar 30 2011, 2:13pm replied:

I need a flamethrower code :(

0 votes     reply to comment
GamingEVOlut1on
GamingEVOlut1on Dec 22 2012, 1:00pm replied:

Yeah, i would LOVE to replace the egon in my mod with a flamethrower :ninja: but i use the Visual studio 2008 fixed HL sdk on here but it wont let me add new weapons or do advanced stuff :O

+1 vote     reply to comment
Varsity Author
Varsity Apr 23 2011, 6:18pm replied:

I'm pretty sure that the whole point of TFC was to demo the capabilities of the SDK. Surely there was source code.

+2 votes   reply to comment
tschumann
tschumann Apr 25 2011, 8:13pm replied:

That was the point, yes, but the source code wasn't released. A lot of (maybe all of) its custom VGUI stuff is in the Half-Life SDK as it was new, but the rest of the code wasn't released, probably because the other features were already doable before the engine update that came with Team Fortress Classic.

+1 vote     reply to comment
GmansFan
GmansFan May 22 2011, 5:51pm says:

the editing programs don't work. They start and then close. How do I fix it?

+1 vote     reply to comment
GamingEVOlut1on
GamingEVOlut1on Dec 22 2012, 1:02pm replied:

Reinstall your SDK, or update your C++ Runtimes...

+1 vote     reply to comment
tschumann
tschumann Jun 1 2011, 1:04am says:

They require command line arguments to do things. Try running them through cmd.exe to see what arguments they take.

+1 vote     reply to comment
halflife!
halflife! Jun 5 2011, 5:46am says:

Where do I save it to?

+1 vote     reply to comment
Bandock
Bandock Jul 18 2011, 1:53am says:

If anyone is downloading the original Half-Life SDK and possesses any version of Visual C++ 2010, will not be able to open the project file(s) properly. The way to get it to run through Visual C++ 2010 (any version) is to at least download Visual C++ 2008 Express (or any other version will work if owned) and open it there. After converting it and saving it, then load it through Visual C++ 2010 (as stated, any version).

Now convert it and y'all should be able to use the original SDK with no problem. Of course it would be easier to use the Visual C++ 2008 version provided on here, but makes for a handy learning experience.

Edit: Oh yes, don't forget to make any changes when using the original. As stated of course, there is a provided Visual C++ 2008 edition that makes it easier.

+1 vote     reply to comment
bpomatto
bpomatto Aug 17 2011, 3:17pm says:

my big line of bacon map will come true

+1 vote     reply to comment
Cheeezy
Cheeezy Sep 25 2011, 7:54pm says:

HOW TO INSTALL PLEASE

0 votes     reply to comment
Cheeezy
Cheeezy Oct 5 2011, 9:56pm says:

Can somebody please tell me how to install

0 votes     reply to comment
FPSNation
FPSNation Oct 9 2011, 6:15pm says:

I'm going to try to remake Wolfenstein 3D on this engine....
But I'm new to modding and stuff.
Anybody can help?

+1 vote     reply to comment
GoingZelda
GoingZelda Nov 21 2011, 6:03pm replied:

start out with something small, like the MAPEDIT for Blood, it runs on DOSBOX.

+1 vote     reply to comment
Gabriel25Gatens
Gabriel25Gatens Oct 21 2011, 11:28am says:

is this half life full game

-3 votes     reply to comment
Hiduh
Hiduh Jan 13 2012, 10:38am replied:

no its just the development kit.

+1 vote     reply to comment
GoingZelda
GoingZelda Nov 21 2011, 5:58pm says:

so what is this and what does it do?

-1 votes     reply to comment
The_Nephillium
The_Nephillium Apr 19 2012, 2:30am replied:

Helps you make maps models sounds, ETC

+1 vote     reply to comment
Head_Shot
Head_Shot Feb 19 2012, 1:39am says:

Nice Day....
: |

+1 vote     reply to comment
Swordsman_James
Swordsman_James Mar 9 2012, 11:45pm says:

So how exactly would I run the editors in the cmd.exe? It seems to open a command program then close in a split second.

+1 vote     reply to comment
穿制服的希姆莱
穿制服的希姆莱 Apr 14 2012, 6:55am says:

黑山基地的层叠共振

+1 vote     reply to comment
Neos21
Neos21 Sep 15 2012, 9:00pm says:

502 Bad Gateway
nginx/0.7.67

+1 vote     reply to comment
TheGordonFreeman
TheGordonFreeman Sep 23 2012, 6:40am says:

502 Bad Gateway
nginx/0.7.67

+1 vote     reply to comment
chibi123
chibi123 Jan 6 2013, 9:55pm says:

do anyone know hot to add weapons i hl?
thx
SSSSSSS_EEEEEEE_XX____XX
SS______EE_______XX__XX
SSSSSSS_EEEEEEE__XX_XX
_____SS_EE______XX___XX
SSSSSSS_EEEEEEE_X______X

+1 vote     reply to comment
Guest
Guest Dec 21 2013, 4:40pm replied:

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GamingEVOlut1on
GamingEVOlut1on May 7 2013, 3:21pm says:

Will this compile in dev c++ if imported into dev c++

+1 vote     reply to comment
kefch0
kefch0 May 10 2014, 5:35pm says:

Any good tutorials for the SDK?I can't find any at all.

+1 vote     reply to comment
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Half-Life
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Windows, Mac, Linux, PS2, DC
Developer
Valve
Engine
GoldSource
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Release Date
Released Oct 24, 1998
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