Welcome to Half-Life Mobile, a recreation of Valve's huge hit game Half-Life from 1998 for your mobile devices! Half-Life, Named Game of the Year by over 50 publications, Valve's debut title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Game pads and bluetooth controllers supported. Game is currently in Beta form, may not represent final release.
Half-Life:Mobile uses the Unity 3D engine and no copyrighted content from the Steam game Half:Life. Valvesoftware.com Half-Life ©Valve Software 1998-2014. All rights reserved.
We're on ModDB now!
Also, today we've released 0.16 version.
Xash3D updated to build 3153. This build includes better client-side prediction and interpolation features.
To enable, write down cl_predict 1 and cl_lw 1 in console. You may also add it to userconfig.cfg.
Support of downloading resources through fastdl.
NOTE: New fastdl servers must be added through fastdl.txt in gamedir. Example added in xash_extras.
NOTE for server owners: Set fastdl server by sv_downloadurl variable. As you did in HLDS. :)
Progressbar for level loading and downloader.
Custom resources now loading from "custom" directory and downloaded resources from "downloaded" in game directory.
Multiplayer enabled by default for HL1.
Custom icons for touch controls is disabled because it cause many bugs.
Volume keybinding it toggleable through launcher.
Many bugfixes such as:
- Fix for func_rotating.
- Fix for player colors.
- Server scan on Lollipop.
- Fix for rendering sprites when player getting hurted.
- Fixed fullscreen on Android 2.3
You can find APK on GitHub or here, on ModDB.
GitHub link: Github.com
VK link: Vk.com
Thanks for attention. :)
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