This game was made by Codemasters, the creators of the TOCA/Race Driver series. Race Driver: GRID is an arcade / tarmac racing simulator consisting of 43 cars. However, two Ferrari's were removed before launch,along with a posche 911 GT3 which could still be driven by obtaining contracts but not actually bought, creating a problem for 360 players who are seeking the "Drive Them All" achievement. The game features an Instant Replay feature which allows the player to rewind time by up to 10 seconds as many times as the player wants to. There is also a Flashback feature, which can only be used for a limited number of times of which is determined by the difficulty setting. There are several modes of competition using various cars, including: GT races, open wheel races, demolition derbies, etc. There are also several tracks derived from different countries, including Japan, United States and European tracks such as Le Mans and Spa Francorchamps.
Version 2.3b of the GRID Xtra mod. Changes the game with harder economy, integrated DLC and custom drivers.
2023 update!!! 20-car grids, more difficult AI, all cars all tracks, DLC cars included, car performance updated, and much, much more! Full description...
So 24h of Le Mans is over, you want to drive it yourself and install GRID with DLCs, only to find out that the AI mod is not working? I've got a fix for...
Version 2.2 of the GRID Xtra mod. Changes the game with harder economy, integrated DLC and custom drivers.
Use this language file if you're playing GRID in American English.
Version 1.0 of the GRID Xtra mod. Changes the game with harder economy, integrated DLC and custom drivers.
added Bathurst to euro endurance/touring events, valvoline trophy is back to gt2
Converted to BinXML for better compatibility. Everything else is same as v3.0. -v3.0.1_ppfixed fixes inability to pause game when using in-game postprocessing...
Version 3.0 Tweaks lighting, color, shadow & highlights, HDRI reflections, etc. Eliminates tints & bloom. Designed to work with both postprocessing enabled...
Current Version 2.2 by magician57v Reduces contrast, specular light, changes color tints, lighting settings, skies etc. for an overall more pleasing look...
Ever felt like Extreme difficulty is not enough? Think that rubberbanding is wrong and cheaty way to increase difficulty? Try this collection of tweaks...
viper should be selectable at global protuned.
fixed Motul CCGT Challenge crash and prototype head2head infinite loading
Final version as per archive.org. Contained URLs inactive, author unreachable. Contains no explicit copyright clause, now uploaded as-is.
same as previous v8 but more reputation for races.
added dlc cars opponents to some events, increased le mans money
some small changes, few new drivers for dlc cars
added opponents to gt1/gt2 endurance/le mans using dlc cars
wrecked vehicles stays on track, tends to make racing easier because ai is bad at avoiding them
fixed some le mans team entry crashes, possibly added some others, mclaren f1 added to team entry le mans
fixed prestige class cars prices and gallardo class and price
added ferrari to le mans 24h gt1 and gt2 driver offers
This is a collection of previous mods which are now hard to find, plus a brand new ReShade mod. Contents include: Dargo's mod, Enhanced Ultra V3, and...
This version 4.0 adds more variations of tracks to Grid World events and increasing humanlike behaviour and courage of AI opponents. Tweaked drivers and...
This version 3.0 adds many variations of tracks to Grid World events and greatly increasing aggression and courage of AI opponents. Tweaked drivers offers...
9 years after release this mod finally adds the cars from both DLC packs and the 911 to the World Tour. Version 1.1
Extracts all game sounds and music. Works with files : *.dic (contain all packages of game music and sound effects), *.raw (speech audio file) Opensource...
This is a little mod I made to enhance the particles and effects in GRID, making many of the effects more realistic like adding collision for most particles...