Welcome to Broski's Updated GRID

Current version: 24 June 2023
Previous version: 11 March 2011

BEFORE INSTALLATION, MAKE SURE YOU HAVE v1.3 OF RACE DRIVER: GRID INSTALLED!!! NOTE: If you bought the game on Steam, you do NOT need to install v1.3 - it will have already been automatically installed by Steam.


DOWNLOAD: Broski's Updated GRID v2.1

Original GRID Files ("Uninstall"): Original GRID Files

Link to GRID v1.3 Patch: Download Race Driver: GRID 1.3 Patch


INSTALLATION
========

  1. Download the Steam version of the game or otherwise acquire v1.3
  2. Important!! Make a backup of the original game files.
  3. Copy my files into the root directory of the game, overwriting the conflicts.
    1. For my computer this is %HOMEPATH%\Games\Steam\steamapps\common\Grid


FEATURES
========

  • 20 car starting grids in most races (except Le Mans)
  • Much more difficult AI
  • Most AI drivers have upgraded skill and control
  • More AI drivers are hireable
  • Added 150+ AI drivers to the `free_race_drivers`
  • Cleaner, no yellow-tinted skies
  • Club GT now uses a field of the selected car rather than mixing in the Lotus with the TVR
  • Lacetti added to Le Mans
  • BMW 320 added to Le Mans
  • Mustang GTR added to Le Mans
  • 911 GT3 added to GT2
  • 911 GT3 added to Pro Tuned (closely matched since it's a GT3 not GT2)
  • Plymouth added to Demolition Derby
  • Boss 302 added to Demolition Derby
  • Performance adjusted for Mustang GTR, BMW 320, Lacetti, 911 GT3, Audi R10, Honda NSX, Nissan Skyline, Pontiac Firebird, and Demolition Derby Stockcar
  • 911 GT3 added to a couple Career Events
  • Mustang GTR added to a couple Career Events
  • Adjusted when cars unlock in Free Race in relation to your Grid World career progression
  • Sponsorship money doubled
  • Event prize money tripled for Tier 1, doubled for Tiers 2 & 3
  • Replaced Northern Ireland with United Kingdom (flag as well)
  • Laps for Career Events increased (2 -> 4, 3 -> 5, 4 -> 6, 5 -> 8, 6 -> 10, 7 -> 12, 8 -> 15, 9 -> 20)
  • 911 GT3 user livery from Xtra v2.2 Mod added
  • Smoke and effects (but not sparks or bumper damage) from Shiv's Xtreme Particles Mod added
  • Adds 3 mins, 6 mins, 18 mins, 36 mins, and 48 mins options to 24h Le Mans
  • Baretha track added to all categories
  • All tracks are added to all categories (except togue in Le Mans and any of the tracks in the Drift categories)
  • Prestige DLC cars added
  • 8 Ball DLC cars added
  • 4K support added


Highly recommended to open the following file in Notepad or VSCode:
%HOMEPATH%\Documents\Codemasters\GRID\hardwaresettings\hardware_settings_config.xml

Then find this line:
<postprocess enabled="true" blur="true" />

And replace it with this line:
<postprocess enabled="false" blur="false" />

Optionally also replace fullscreen="true" with fullscreen="false" to enable Windowed Mode (allows Alt+Tab'ing out of the game).
I get better fps with fullscreen set to true.


BUNDLED MODS
========


NOTES FROM THE DEV
========
Thank you to anyone who downloads this Mod and leaves a comment on moddb.com! I first posted my Broski mod in 2011 and now 12 years later I'm back for an update. This is one of the best racing games of all time in my opinion. I'm super happy to see the mod community continue after all these years.

I've strived for stability and integrity with my modification pack. Rather than going afield and releasing
something without testing, I've gone through career mode twice and ensured there's no game-breaking bugs. I tried the Xtra v2.2 Mod but was unable to get it to work. My game kept crashing at the loading screens even after I downloaded and installed the vanilla DLC 8 Ball and Prestige mods. I also tried installing Xtra v2.2 vanilla and extracting only the V8 Supercars from it. All attempts: No dice.

I'm using the Steam version of this game. All I need to do is download from Steam and copy my files over,
rewriting the existing ones. Nothing more! Simple as possible in my opinion. This Mod is not tested with
others. Most other mods that adjust the Career Mode will not work since they overwrite the `database.bin`
file. Feel free to contact me at gglightning@gmail.com or here on ModDB. If you do endeavour an extension
of this mod via additional cars in Career Events or bundle it with another, please reach out! I'd love to
see what any of you do with my work. Feel free to use it however you see fit.


FUTURE UPDATES (maybe)
========

  • Standardise by trial-and-error all (more?) Le Mans 24h and Le Mans Series grids to 20 cars (/database/database.bin -> `lemans_restrictions`)
  • Darken Pontiac Firebird's window netting
  • Adjust performance of other cars
  • Add DLC cars to Career Events (help?)
    • --> This would require quite a bit of trial-and-error to ensure any additional cars don't break the game balance. I may do that in a future update or maybe never. I tried summing the databases but the DLC cars don't show. For anyone that would want to attempt, I included a summed database in the /database/SUMMED folder
  • V8 Supercars (Ford & Holden) are imported *except* for the /database/database.bin -> `free_race_restrictions`
    • --> For the life of me I cannot get them to actually work and not crash the game. I've tried adding them to Pro Muscle in the `free_race_restrictions` and also making a unique category for the V8 Supercars. Neither works as both crash the game before reaching the main menu.
      This link also crashes my game. Tried on a vanilla install but no luck.
      Maybe it helps someone get them working: Youtube.com
      Another resource that may help others but is a deadend for me:
      Gtplanet.net


KNOWN ISSUES
========

  • At the start of a new Free Race, sometimes the Do Not Enter sign appears briefly.
  • Upon restarting a Free Race, the grid lines up single-file (instead of double-file).
  • Positions 15-20 is often bunched up at the (re)start of a Free Race.
  • 911 GT3 User livery doesn't have the sponsor logos placed quite correctly.
    • --> As this is from Xtra v2.2, I'd recommend contacting them about adjusting the logo placements.
      Or go ahead and try and fix them yourself! If you do, I'd love to know so I could give you credit
      and include a better version with this overhaul.
  • 911 GT3 doesn't have a background icon in Career Mode during car purchase or for the 24h Le Mans selection.
    • --> Anyone want to make one for me? :D No idea where it should go. Perhaps one of the .pssg files in /frontend ?
  • Trees in the background sometimes disappear or reappear (fade in or fade out).
    • --> Again no idea how to fix this one. I've tried increasing the tree visibility in
      `~/Documents/Codemasters/GRID/hardwaresettings/hardware_settings_config.xml` but no luck.
      - Le Mans 24h races are always 24 minutes long. The settings in Free Race have no effect.
      --> I've verified this is an issue in the original base game from my Steam download.
      Does anyone know of a fix?


NOTES FOR FUTURE DEVS
========

  • 8 car model limit when adding cars (especially easy to hit in Le Mans; remember that the user's car counts)
  • Duplicative drivers in Le Mans will duplicate the first car model
  • Duplicative liveries in Le Mans will overwrite the team name or car model name and report "<db_>"
  • Not all car models were eligible for 20-car fields in Le Mans due to some unknown restriction
  • Most of the 20-car Le Mans fields are the result of many hours of trial-and-error
  • Adding DLC cars to Career Events is very difficult due to the inability to cross-link any database files
    • --> As stated above, I tried summing the databases but then the DLC cars don't appear at all.
  • `free_race_track_pool` sometimes errors out and refuses to load the game if there are too many entries or the entires are in an order the game engine dislikes
  • Maximum of 19 car models allowed for any particular `free_race_discipline_id`
    • --> Trying to add a 20th unique car model to any discipline appears to crash the game even if there's only 7 unique models per `lemans_restriction`s
  • Maximum of 19 other cars allowed (21-car grids crashes the game)


Tools
Ryder25.com
--> I have also bundled the specific tools that work on my computer.
PLEASE SUPPORT THE DEVELOPER!!! Go to Ryder25's website and donate, please!!


This mod is referenced here:
Pcgamingwiki.com


Since this game is no longer sold legally anywhere worldwide, you'll need to source the original game files from somewhere. I do not condone piracy and stealing is explicitly against the T&C of ModDB. Consider however looking at a 202112 archive or org that details race-driver-grid.


gglightning@gmail.com

Cheers


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Version 2.1 -- GRID (2008) 20-Car Fields + Gameplay Overhaul

Version 2.1 -- GRID (2008) 20-Car Fields + Gameplay Overhaul

Full Version 21 comments

2023 update!!! 20-car grids, more difficult AI, all cars all tracks, DLC cars included, car performance updated, and much, much more! Full description...

Version 1.1

Version 1.1

Full Version 15 comments

This is the OLD release of my modification: Version 1.1 Get the new v2.0!!

Post comment Comments  (0 - 10 of 45)
MaxxTheOne
MaxxTheOne

If I decide to uninstall it, are the saves no longer compatible with the vanilla game?

Because without the mod to the game results in corrupted saves.

Another question, is it possible to use the mod while leaving the original number of laps of event races?

Please help, I don't want to do it all over again.

update: I figured out by editing database.bin and modifying the laps by myself.

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Guest
Guest

Its nice mod but can you upload standalone pack for decreased AI?
Because with difficult AI Reavenwest team kick my a.. even winning 24h Lemans are tough.

By the way not sure it is a bug, but sometimes whem my team mate approches me his car strangly whistles, even i had some distance from him i hear strange engine whistle sounds.

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nate-the-nobody
nate-the-nobody

Is there a way to either add the Viper to the "Pro tuned" raceday roster or to simply remove the E class vehicles from the "pro muscle" raceday roster? I only race the viper and it's beyond frustrating having half of a 20 car field populated with old hunks of junk like the Pontiac firebird, Mustang Boss 302, and the AAC Cuda, ALL they do is jam everyone up causing crashes left and right meaning if I want to actually have a fun and engaging race I have to sit there and restart races over and over and over just so I don't wind up with those crap cars on the field.
I tried editing the files myself but I really don't know what I'm doing, best thing I could do is remove the "slow" AI type (really a dumb idea to have them in a racing game no?) but unfortunately can't figure out how to edit what cars are in what raceday events.

Also, sorry if I sound spicy, I just REAAAAAAAAALLY hate those ******* cars.

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Guest
Guest

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Guest
Guest

Is possible to have a non-Steam version of this mod? The game won't start since the game is Steam based and it cause me an error when try to launch the game.

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Broski Creator
Broski

Hey,
Sadly I don't have a non-Steam version to test against.

Reply Good karma+1 vote
Guest
Guest

Unfortunately the installation file goes wrong, the game doesn't start.. I've patched to the 1.3 version but when I launch the game nothing happen. Any ideas? I don't have the Steam version btw.

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Broski Creator
Broski

Steam vs non-Steam is likely the culprit. As I don't have a non-Steam version of the game to test against I can't make the mod work for that. Sorry!

Reply Good karma+1 vote
Tai_Ziema
Tai_Ziema

while its a pretty big feature of this mod, i feel like the 20 cars per race should be removed. the front half of the pack simply drive like they are on rails if you are far away which makes them almost impossible to catch if you start at the back and the ai often pile up badly on the first few corners of most tracks, ive found this usually ends with half the pack being so far behind they may as well be out of the race, and the other half being way ahead and near impossible to catch with maybe a couple of stragglers in between. the only mode that works well with 20 cars is demo derby, which is pure chaos and way more fun than the original but otherwise while it would be nice to have 20 cars on the track, the game simply doesnt work well at all with this many cars

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Broski Creator
Broski

Do you want everything kept the same but with 12-car grids for all modes except Derby?

Reply Good karma+1 vote
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