Here is the third pre-alpha of Gang Beasts (0.0.2) it has numerous bug fixes and three new stages.
Gang Beasts is a Multiplayer Co-op Party Game influenced by classic mêlée fighting games, specifically Capcom's Final Fight series, Sega's Streets of Rage and Golden Axe games, Konami's Crime Fighters, and Technos Double Dragon and Renegade titles, the cartoon violence of Chuck Jones, John Kricfalusi, William Hanna and Joseph Barbera, and the stylised aesthetics and music of Walter Hill's The Warriors, and John Carpenter's Escape from New York.
Gang Beasts is a stupidly silly local multiplayer party game with doughy ragdoll physics and horrific environmental hazards. In the current pre-alpha players can grab, push, pull, punch, and throw their friends from wrestling rings, speeding trucks, and suspended platforms, and into mechanical grinders, additional levels will include fiery incinerators, chemical vats, and moving trains.
We currently plan to support Windows, OS X, Linux, and select Android Consoles (if hardware performance is sufficient). We will publish version for the Xbox One, PlayStation 4, and Wii U consoles if we can secure the necessary licences.
Thanks to the support, suggestions, and votes of IndieDB, Giant Bomb, Nerd3, YouTube, Steam, and other online communities Gang Beasts has made it to the top 5 games on Steam Greenlight!
If you want to help Gang Beasts get on the Steam please vote for it on the Gang Beasts Steam Greenlight page.
We have also set the list of changes we are making for the next Gang Beasts build (build 0.0.2), the key fixes in the next build will be:
the key additions to the build are:
We have made most of the fixes and changes but still have to add AI enemies to the sandbox stage, fix the knockout bug, and finish the Incinerator and Big wheel levels, if we don't have serious technical issues making these changes we plan to submit the 0.0.2 build to IndieDB on Friday the 7th of March.
Thank you for supporting and playing Gang Beasts.
There is no need to ask for Boneloaf's permission to record and share Gang Beasts gameplay videos on YouTube or other sites (this includes monetized YouTube videos).
@BLAHBLAHneeb please thank friend for suggestion, we don't have technology for faces, but plan to have levels of customisation in full game
1hour 18mins ago by boneloaf
@millidooms, thanks, working to minimise instances of objects passing through colliders, but don't expect we can remove the issue completely
1hour 20mins ago by boneloaf
2hours 56mins ago by boneloaf
3hours 34mins ago by gangbeasts
22hours 32mins ago by boneloaf
23hours 25mins ago by gangbeasts
23hours 44mins ago by gangbeasts
Mar 7 2014, 8:31pm by boneloaf
@AdamKhiami still trying to upload but have posted temporary links to new build in comments on the Gang Beasts IndieDB page until it uploads
Mar 7 2014, 7:01pm by gangbeasts