Boneloaf was setup in 2011 by three brothers (James Brown, Jonathan Brown, and Michael Brown) to make games and toys informed by an adolescence spent scribbling line drawings of grim and hideously ugly characters. The company was formed as part of the DigitalCity Fellowship scheme, a 6 month mentoring and training scheme for companies working with digital technologies supported by the European Regional Development Fund and Teeside University.

Boneloaf Logo

The company name comes from a misnomer that we use to refer to the hunks of collectable meat in Sega's Golden Axe, Capcom's Final Fight, and other games.

Since finishing the DigitalCity Fellowship scheme we have experimented with numerous platforms and technologies making a series of game prototypes, a number of which were built with variations of a custom character manipulation framework; the game prototypes were Bait (Shark Jam / MiniLD 46), Bear Family Simulator (made for Makers and Hackers Sheffield), Gang Beasts, Grim Beasts, Meat Game (Ludum Dare 28), Star Beasts, and Treasure Goblins (First Play Game Jam), some gameplay videos from these prototypes can be seen on the Boneloaf YouTube channel (see

From the numerous prototypes we made we have selected three games that we are continuing to develop, Gang Beasts, Grim Beasts, and Star Beasts (working titles).

Currently we are working on the Gang Beasts and Grim Beasts prototypes with illustrator Jason Pugh and sound designer Robert Larder.

Gang Beasts

Gang Beasts Gang Beasts

Updated 1 month ago TBD Single, Multiplayer & Co-Op Fighting

Gang Beasts is a silly multiplayer co-op fighting game with ragdoll physics and multi-stage boss fights.

Grim Beasts

Grim Beasts Grim Beasts

Updated 1 year ago TBD Single, Multiplayer & Co-Op Platformer

Grim Beasts is a series of prototypes for a physics based multiplayer fantasy party game with beasts and environmental hazards; examples of early tests...

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freakgamercanal Mar 15 2015, 1:37pm says:

i still having errors,i buyd gang beasts 2 days ago...
and when i try to play in any level my screen turns black but it keeps playing the game, when i punch i hear it, what do i do to fix this.

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Guest Nov 28 2014, 8:57pm says:

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mattpess Sep 14 2014, 6:20pm replied:

One of the players can be controlled by a keyboard, using WASD, Shift, Control, and Spacebar. You can't map it differently yet.

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KinGGonZaa Jul 23 2014, 2:17pm says:

Hello glumjamesbrown wanted to ask if you could configurarel gang beasts to have a muscular character and also if you could not tell me how to have Gold and wanted to thank you if you answer and the inconvenience

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glumjamesbrown Creator
glumjamesbrown Jul 24 2014, 2:15am replied:

There isn't support for configuring your own character body shapes and sizes (as we need to set and test the various sizes to balance their attributes and minimise issues with the physics simulation) but there will be numerous different body shapes and sizes to play as (including sub-bosses, bosses, and possibly end bosses). The yellow character is associated with player 4 in the pre-alpha builds, it is not currently possible to select specific or custom character colours but this is planned for a later build.

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Pittotheditto Jul 14 2014, 2:44am says:

OMG!!! I love this game! I found it on the 16th of may (my birthday) 'cause i got a laptop and i check Indiedb everyday then while browsing i found Gang Beast! Now look at it, it's popular as heck. My sister and I play this for like 3 hours everyday and never get tired of it. I'm just hoping the Early Access price is good. I'm saying something between $5-$10 would be a good price.

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Pex_Juv Jul 6 2014, 7:05pm says:

Will star beasts be released for wii u? Because there is a wii u game called star beast

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glumjamesbrown Creator
glumjamesbrown Jul 7 2014, 5:37am replied:

The game prototypes we have worked on have working titles, we can change the name if we agree an alternative name (that we want to use in preference) or if we are unable to use a specific working title for some reason.

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May 19 2015, 9:03am by boneloaf

RT @thewelshswanny: @Gamerdisco tomorrow night, now with added @gangbeasts ! Huge thanks and massive GamerDisco welcome to @boneloaf! http…

May 19 2015, 9:02am by boneloaf

RT @folmerkelly: @gangbeasts hey buddies, WRASSLING has local multiplayer now, thought I'd let you know :3

May 16 2015, 4:41pm by boneloaf

RT @indie24h: Show no mercy to your friends with @gangbeasts by @boneloaf @DoubleFine #indiedev #gamedev

May 12 2015, 12:08pm by boneloaf

Action Henk!!!! Get. It. Got. It. Good!

May 11 2015, 4:45pm by boneloaf

If you missed @DoubleFine playing the new @gangbeasts update to the unstable build you can watch it here #yellowwins

May 10 2015, 8:42am by boneloaf

Thanks for playing @gangbeasts!!! @DoubleFine @TimOfLegend thanks for the new sounds and music @doseonetweets and Dirty Bob!

May 8 2015, 9:38pm by boneloaf

@TimOfLegend @johnvechey FIGHT!!!! then hug... Then FIGHT!!!!

May 8 2015, 9:28pm by boneloaf

@TimOfLegend @MartinKvale @jonbrownloaf @doseonetweets @FatKnack you can alter it in the music menu we all want to hear you UGARUGA!!

May 8 2015, 9:19pm by boneloaf

RT @DoubleFine: Right, we are live with Gang Beasts right now!

May 8 2015, 8:32pm by boneloaf

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