Boneloaf was setup in 2011 by three brothers (James Brown, Jonathan Brown, and Michael Brown) to make games and toys informed by an adolescence spent scribbling line drawings of grim and hideously ugly characters. The company was formed as part of the DigitalCity Fellowship scheme, a 6 month mentoring and training scheme for companies working with digital technologies supported by the European Regional Development Fund and Teeside University.

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The company name comes from a misnomer that we use to refer to the hunks of collectable meat in Sega's Golden Axe, Capcom's Final Fight, and other games.

Since finishing the DigitalCity Fellowship scheme we have experimented with numerous platforms and technologies making a series of game prototypes, a number of which were built with variations of a custom character manipulation framework; the game prototypes were Bait (Shark Jam / MiniLD 46), Bear Family Simulator (made for Makers and Hackers Sheffield), Gang Beasts, Grim Beasts, Meat Game (Ludum Dare 28), Star Beasts, and Treasure Goblins (First Play Game Jam), some gameplay videos from these prototypes can be seen on the Boneloaf YouTube channel (see Youtube.com).

From the numerous prototypes we made we have selected three games that we are continuing to develop, Gang Beasts, Grim Beasts, and Star Beasts (working titles).

Currently we are working on the Gang Beasts and Grim Beasts prototypes with illustrator Jason Pugh and sound designer Robert Larder.

Games
Gang Beasts

Gang Beasts Gang Beasts

Updated 3 months ago TBD Single, Multiplayer & Co-Op Fighting

Gang Beasts is a silly multiplayer co-op fighting game with ragdoll physics and multi-stage boss fights.

Grim Beasts

Grim Beasts Grim Beasts

Updated 11 months ago TBD Single, Multiplayer & Co-Op Platformer

Grim Beasts is a series of prototypes for a physics based multiplayer fantasy party game with beasts and environmental hazards; examples of early tests...

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Guest Sep 4 2014, 4:24pm says:

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mattpess
mattpess Sep 14 2014, 6:20pm replied:

One of the players can be controlled by a keyboard, using WASD, Shift, Control, and Spacebar. You can't map it differently yet.

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KinGGonZaa
KinGGonZaa Jul 23 2014, 2:17pm says:

Hello glumjamesbrown wanted to ask if you could configurarel gang beasts to have a muscular character and also if you could not tell me how to have Gold and wanted to thank you if you answer and the inconvenience

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glumjamesbrown Creator
glumjamesbrown Jul 24 2014, 2:15am replied:

There isn't support for configuring your own character body shapes and sizes (as we need to set and test the various sizes to balance their attributes and minimise issues with the physics simulation) but there will be numerous different body shapes and sizes to play as (including sub-bosses, bosses, and possibly end bosses). The yellow character is associated with player 4 in the pre-alpha builds, it is not currently possible to select specific or custom character colours but this is planned for a later build.

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Guest Sep 5 2014, 2:18am replied:

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Pittotheditto
Pittotheditto Jul 14 2014, 2:44am says:

OMG!!! I love this game! I found it on the 16th of may (my birthday) 'cause i got a laptop and i check Indiedb everyday then while browsing i found Gang Beast! Now look at it, it's popular as heck. My sister and I play this for like 3 hours everyday and never get tired of it. I'm just hoping the Early Access price is good. I'm saying something between $5-$10 would be a good price.

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Guest Sep 5 2014, 2:21am replied:

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Pex_Juv
Pex_Juv Jul 6 2014, 7:05pm says:

Will star beasts be released for wii u? Because there is a wii u game called star beast

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glumjamesbrown Creator
glumjamesbrown Jul 7 2014, 5:37am replied:

The game prototypes we have worked on have working titles, we can change the name if we agree an alternative name (that we want to use in preference) or if we are unable to use a specific working title for some reason.

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Guest Jun 23 2014, 7:42pm replied:

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May 16, 2013
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@mrtagnan Thanks for this sweet Gang Beast art. \o/ T.co

Nov 23 2014, 6:16am by boneloaf

RT @Vorpal_Games: So, we just launched on Greenlight with an 8 player party roulette game called Migi Osu. Our gift to the world. T.

Nov 22 2014, 5:07pm by boneloaf

RT @FatKnack: Watch out for the @gangbeasts battle droid patrolling #i53 Cheers @UltraGamingBus T.co

Nov 22 2014, 8:20am by gangbeasts

@TheDerpGuru, Boneloaf are @TerraTechGame and @HiddenArmada Mutiny! enthusiasts #madewithunity

Nov 22 2014, 5:30am by boneloaf

RT @WeGotGame_UK: Just had the @Boneloaf chaps on stage showing off the mighty @GangBeasts! We adore Gang Beasts. #Insomnia53 T.co

Nov 21 2014, 7:43am by boneloaf

RT @FatKnack: What's going on at #i53 ? Some #GangBeasts action coming soon! T.co

Nov 21 2014, 6:32am by boneloaf

Put a pin on #i53 this weekend! T.co

Nov 20 2014, 10:57am by boneloaf

@AnthonyYakovlev @CreativeChris1 It is the physics, there is nearly 3k spheres colliding in this test scene T.co

Nov 20 2014, 10:01am by boneloaf

@maxticket, we have no objections, it looks great, thank you

Nov 19 2014, 3:27pm by boneloaf

@bubbalubber @NecroDancerGame @darkForge_Games, Gang Beasts is made with @unity3d and written in C#

Nov 5 2014, 7:41pm by boneloaf

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