Frozen state is a game about adversities of existence and surviving in the dilapidated, Siberian city Duga 40.
The city, where an extraterrestrial parasite has obliterated the population, causing infected people to become vicious alien hybrids.

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Alpha version of Frozen State is now available through Steam Store for 9.99$

The price will be gradually growing over time as the development gets closer to the finish.

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Blog RSS Feed Report abuse Latest News: Alpha 0.073 build 40 is out.

3 comments by Satori4 on Oct 15th, 2014

Hey everyone!

Alpha 0.073 build 037 is out.

Sorry for a delayed update, it took us a bit longer than usual, but we did and reworked a lot of things. First of all we finished the the stats system, everything works fine and you can advance your character accordingly to your liking.

Guns’ damage was increased by almost two times. We also added Accuracy stat to the melee weapons, it means that some of your hits will not reach the target.

Some other changes were made to the character’s conditions and the way they work (hunger, thirst, fatigue etc.). Now, all conditions are deeper bound and tightly work together affecting one another and some stats for example accuracy and damage.

Four more negative factors were added : Poisoning, Bleeding, Fractures, Burns. Previously poisonous food would just take some of your HP out without any prolonged effect, now it works differently. Once you get poisoned your character will be gradually losing health, in order to get rid of poisoning you’d need to find an item called “Activated Carbon”. Starting from the next update certain Hybrids will have a chance to inflict additional damage such as bleeding and fractures.

Another big thing that we began to work on is a framework for NPCs and Quests. At the starting location, you can find a working terminal connected to the supercomputer ARCHIMEDES, you can have a brief chat with it to get an idea of how it’s going to work.

The full changelist

-reworked conditions system

-all skills and stats are fully finished

-improved enemy visibility

-the amount of Antrazidol was increased

-guns’ damaged was increased

-melee weapon received accuracy stat

-new buildable item - Burzhuika ( stove)

-two new locations

-poisonous food

-activated carbon - cure against poisoning

-initial framework for NPCs

-initial framework for Quests and dialogues

-“Journal Tab” - all info from the notes you find will be stored there

-the amount of logs in trees was increased

Bug fixes

-black screen upon fast travel

-black world map

-places where you could stuck in the first location

-bug with fishing

-item resource

Known bugs

-fast time bug ( please send us your save if come across this bug)

-mini map bug on the Woods location ( buildings and structures)

Thanks everyone who sends us bug reports and saves this is really a big help!



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Post comment Comments  (0 - 10 of 147)
Guest Dec 6 2014, 11:14pm says:

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Aralvar Nov 2 2014, 1:00am says:

Hm, I thought I heard that there was going to be a save function eventually but I guess not. Untracking, not a fan of permadeath. Good luck with the game though. :)

+1 vote     reply to comment
Satori4 Creator
Satori4 Nov 2 2014, 3:43am replied:

As I said it will be, but of course it up to you follow or not)

+1 vote   reply to comment
Aralvar Nov 2 2014, 5:09am replied:

Alright. Well, is there an ETA on that? I'll buy the game as soon as that's in it. The reason I assumed it wouldn't be in the game is because everyone but me seems to be fine with the game in it's current save state. So it seemed like you were going in a different direction. I'm sorry if my post sounded rude, I was trying to make it sound nice while expressing my opinion at the same time.

+1 vote     reply to comment
Satori4 Creator
Satori4 Nov 2 2014, 9:26am replied:

It's fine, no offence taken)

I think it's just a matter of taste. Some people prefer to discover new things every play through, and treat death penalty like a chance for a new experience, others see a set back in it.

Anyway, another save system will be implemented once we start putting the quests into the game. Wish I could tell you the date but at first we have to finish the dialogue, NPC and quest systems. Unfortunately, It all takes quite a lot of time(((

+2 votes   reply to comment
Aralvar Nov 2 2014, 10:37pm replied:

Alright, awesome. Well, I tracked the game again, I'm looking forward to when it's added. :)

+1 vote     reply to comment
Satori4 Creator
Satori4 Nov 3 2014, 2:34am replied:

thanks, man))

+1 vote   reply to comment
Guest Nov 2 2014, 5:07am replied:

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TheBKCast Sep 19 2014, 6:53am says:

This looks seriously amazing, we'd love to review it some time. Just message us if you're cool with that.

But on the real, keep up the great job. Really impressed.

+1 vote     reply to comment
Vesperon Jul 7 2014, 9:39am says:

I can't wait for you guys to polished even more for the environment! still a bit unattractive in my opinion :)

+3 votes     reply to comment
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Frozen State
Windows, Mac, Linux
Developer & Publisher
Snow Arc Studio
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Dec 19 2014, 4:21am

RT @Satori4: @Frozen_State all three characters will be available in the next update )))

Dec 18 2014, 7:44am

RT @Satori4: We are making a total revamp of the world generation system in @Frozen_State. It's going to be much better for exploration

Dec 15 2014, 3:16am

RT @Weilard: Ha... another archeological found of #HDD #fanart based on original #gameart of #character of @Frozen_State game.

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#Frozen_State Update [6], Alpha 0.074 build 52 is on Steam

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Frozen State
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