Catequesis is a survival horror game based on 90's RPGs gameplay, with a really strong and immersive story & a 8 bit graphic style. This game will be released for Android, PC, Mac & Linux.

Daniel helps his girlfriend to save her father's life making a strange religious ritual with his blood, but something goes wrong and the entire building is taken over by a grotesque creature coming from beyond. Daniel will have to solve all the mysteries hidden in this old place to defeat the evil forces and take back his girlfriend... but not everything is as it seems.

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2 comments by babeco on Apr 22nd, 2015

Hola pequeños amigos del terror sensorial, some big news about Catequesis… We are still working on the game...

Chico: What? Is that the big news? I want to play it now! I've been waiting this damn game for 2 years! Shame on you people!

Well, we are working on cutscenes, foes behaviour, polishing thousands of things… and also we are working on another project at the same time…

Chico: You are kidding right? Another project? That makes no sense to me pal, I quit.

Chill papito. All this work will be for good, but you'll have to wait and wait and then wait a little more, but, it'll be for good… Trust me, i’m a filthy spaniard who only knows lying to everybody. Also if you want to blame someone, you can still blame our coder Max, who is french!

So here are some gameplay images and a cutscene.

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Gameplay images

Cutscene Mandeo

That’s something for now, and remember if you want us to finish the game faster, give us money.

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Guest Jan 7 2015 says:

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babeco Creator
babeco Apr 27 2015 replied:

Hola! Gracias por tu apoyo, pues la cosa sigue avanzando pero poco a poco, intentaremos tener algo jugable este año, pero es dificil prometer una fecha. Nos encantaría ver tu fanart, puedes enviárnoslo a este email: contact[at]catequesis[dot]eu

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Guest Nov 23 2014 says:

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yangkee101 Sep 11 2014 says:

That's a very interesting title! Definately tracking!
One question through, I see the lighting system is already very nice for the atmosphere, but will active shadows be available?

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monsieur_max Creator
monsieur_max Sep 16 2014 replied:

Hi, unfortunately, having active shadows on a 2D top down perspective is really hard to achieve, technically speaking.

In 2D, you lack the information of volume, and this is mandatory to be able to cast shadows or modify light casting.
Maybe a future version of our engine and editor will allow to define volumes manually. this would be definitely a nice addition :)

+1 vote   reply to comment
DimON279 May 5 2014 says:

And.. Would it be possible, make to game "user translation"? ...

+2 votes     reply to comment
babeco Creator
babeco Jun 6 2014 replied:

Will see.

+2 votes   reply to comment
DimON279 May 5 2014 says:

Will cost how many game on Android?...

+2 votes     reply to comment
babeco Creator
babeco Jun 6 2014 replied:

mmm... maybe 2 dollars? I have no idea pal XD

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Guest Dec 22 2013 says:

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babeco Creator
babeco Dec 23 2013 replied:

in English, Spanish & French at launch.

+3 votes   reply to comment
ch1c0 Creator
ch1c0 Dec 30 2013 replied:

i would add Galician, just for pride!

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