EDGAR is a 2D adventure platformer starring the father of Gothic poetry, Edgar Allan Poe. Fight monsters and get loot as you chase Jack the Ripper through an alternate version of Victorian London. EDGAR is currently being developed in Unity3D by a small of team of developers. The goal of EDGAR is to create a 2D lootfest with heavy influences from Gothic literature, while combining it with imaginative gameplay and quirky customization. Bram Stoker's Dracula, and over a dozen other literary classics will have deep-rooted places within the plot of EDGAR, giving players a chance to get a "feel" for the Victorian era, even when the game is presented in a fantastical manner.
Learn about our Victorian inventors, and get a taste of the alternate historical world of EDGAR!
Preview some of the randomized guns in EDGAR and see what has been done this week.
EDGAR's programmer talks a little bit about how the project has been going for him.
A look into some of our progress, specifically regarding animation!
We get into some of the details around combat, loot, enemies, achievements, and puzzles!
Learn about one of the game's early levels - the 1851 World's Fair!
Preview the water particles in EDGAR, and leave feedback on player movement.
Listen to an original piece of game music composed by John J. Harvey!
Learn more about some of the items in the game and preview our inventory screen.
Come meet the devs that make up Wrought Iron Games, the team behind EDGAR.
We're revealing the character who player 2 will control alongside Poe.
Well, enough of you asked to see some gameplay footage that we decided to actually put the pieces together and show you what we’ve got. So here we are...
A quick update on EDGAR, while work continues faster than ever.
Weekly Update - November 8th: A little info on combat, HUD bars, and Bram Stoker's Dracula.
A quick introduction to the upcoming 2D adventure platformer, EDGAR.