The demons came and the marines died. Except one. Your are the last defence against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it.

In case anyone isn't familiar with this, the following is the original Doom Bible in its entirety. Created by Tom Hall in 1992, this document contains all the original ideas for Doom.

Posted by TheUnbeholden on Sep 9th, 2013

As will be seen, Doom changed quite a bit from this original plan -- almost nothing found within these 16 sections made it to the full game. Nevertheless, it's an interesting read -- and explains more than a few mysteries about Doom's features.

This document is not owned nor copyrighted by Doomworld/moddb in any way. It is as close of a transcription of the original document to HTML as possible. Any cool ideas -- or blatant errors -- found within are either the result of the original author, Tom Hall, or the transciptor, John Romero.

Post comment Comments
numbersix Dec 8 2014, 1:25am says:

Thanks for sharing - this kicks ***.

Doom was an awesome game - dont get me wrong.
But if anyone wants to know the game doom might have been - have a read.

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Developer & Publisher
id Software
Doom Engine
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Released Dec 9, 1993
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Doom Single & Multiplayer First Person Shooter
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Doom Engine GPL Released Dec 10, 1993
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