You are the once-trusted bodyguard of the Empress. Framed for her murder and driven by revenge, you must become an infamous assassin, known only by the disturbing mask that has become your calling card. As you navigate a world torn apart by plague and oppressed by a government armed with strange new technologies, the truth behind your betrayal is as murky as the waters surrounding the city. The choices you make will determine the fate of the world, but no matter what happens your old life is gone forever.

Report abuse Dishonored Ultimate Difficulty Mod v0.2
Filename
dishon_diffMod_002_KOD.rar
Type
Patch
Uploader
TheUnbeholden
Date
Jun 21st, 2013
Size
0.02mb (19,052 bytes)
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Description

The goals for this mod are simple: make combat so hard that stealth is required for survival, but also make you much easier to hear and see. This mod is still alpha with lots of tweaking and new features to be added, but I'd like the TTLG communities input to guide its evolution. I want this to stay true to the original game while forcing creativity, instead of simply providing the option by making enemies more dangerous while not modifying their health.


Dishonored Ultimate Difficulty Mod


Dishonored Ultimate Difficulty Mod

Current version: 0.02, JDV

Version 0.02 (tested on The Knife of Dunwall DLC):

Version 0.01 (tested on vanilla Dishonored):

NB: You MUST use v 0.02 for the Knife of Dunwall if you don't want bugs!


Version 0.02 (tested on The Knife of Dunwall DLC):
Mediafire.com
Rapidshare.com

Version 0.01 (tested on vanilla Dishonored):
Mediafire.com
Rapidshare.com

NB: You MUST not use v 0.01 with the Knife of Dunwall if you don't want bugs!

VIDEOS:
Introduction: Youtube.com
The Hunt: Youtube.com
The Assault: Youtube.com
Turbo Thief: Youtube.com

The goals for this mod are simple: make combat so hard that stealth is required for survival, but also make you much easier to hear and see. This mod is still alpha with lots of tweaking and new features to be added, but I'd like the TTLG communities input to guide its evolution. I want this to stay true to the original game while forcing creativity, instead of simply providing the option by making enemies more dangerous while not modifying their health.


    Stealth: Harder

    1. Enemies are more alert and persistent.

    2. You make more noise and are easier to see.

    3. You can no longer lean like a boss.


    Combat: Risky

    1. The world no longer stops for you during combat.

    a) Except during assassinations. This causes problems if a target gets

    involved in a brawl.

    2. Enemies wait less time inbetween attacks & blocks.

    3. Offscreen damage is now equal to onscreen damage.

    4. You can be stunned for longer.

    5. Enemies attack in greater numbers.


    Graphics: Cleaner

    1. Bodies pile up

    2. No intro movies


    INSTALLATION: overwrite the files found in


    &#xus;er directory%/My Documents/My Games/Dishonored/DishonoredGame/Config


    with the files found in the download link below AFTER BACKING UP
    /Config. Ensure the .ini files are read-only, or the game will
    overwrite these new settings with game defaults. I designed this on
    "very hard" difficulty, so you should perhaps make sure your game is
    set to "very hard" as well.


    REGARDING DLC: I have not thoroughly tested compatibility with the
    Knife of Dunwall but so far notice no major bugs with version 0.02.
    However, version 0.01 is not compatible with the Knife of Dunwall!


    UNINSTALL: If you are unhappy with this mod, simply copy your backed up
    /Config over your modded directory after removing write protection from
    the appropriate .ini files. If you neglected to back up /Config,
    removing write protection should be enough to reset everything to
    default, although I am not 100% on that.


    Exact changes are found in the mod_changelog.ini file. I'm not sure
    exactly what a lot of these settings do. Those in the community who
    would like to participate in future versions of this mod should post
    recommended changes in this thread! I will accordingly update the mod.


    Hopefully we can breathe new life into this wonderful, but rather easy, game.


    Proposed changes (i.e., I don't know how to do this yet):

    1. Make spells cost more mana per use (prevent blink spamming)

    2. Make guards look up more.

    3. Stealth still seems too easy...

    4. Make each spell cost more runes.

    5. Cripple some spells (i.e., make each lvl. of blink less powerful, stop time less long).

    6. Turn off mana regeneration.

    7. Make items in the store cost much more money.

    8. Turn off collectable item highlight.


    I suggest "Return to the Tower" as a test run. I look forward to feedback!


    Cheers, Joseph

    PS - Many thanks to Northon, author of the Thief ultimate difficulty
    mod, which could be considered the spiritual predecessor to this
    attempt.

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Dishonored Ultimate Difficulty Mod v0.2
Post comment Comments
JCDenton2000
JCDenton2000 Nov 9 2013, 10:48am says:

So, when you say it removes the intro scenes, what do you mean?

+1 vote     reply to comment
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Dishonored
Platforms
Windows, PS3, X360
Developer
Arkane Studios
Publisher
Bethesda Softworks
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Official Page
Dishonored.com
Release Date
Released Oct 8, 2012
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MD5 Hash
b63970e7d75f2db7e83096cfdd3a717e
Related Games
Dishonored
Dishonored Single Player Stealth
Related Engines
Unreal Engine 3
Unreal Engine 3 Commercial Released Aug 31, 2007
Related Groups
Arkane Studios
Arkane Studios Developer
Bethesda Softworks
Bethesda Softworks Developer & Publisher