Enlist in an intense brand of Axis vs. Allied teamplay set in the WWII European Theatre of Operations. Players assume the role of light/assault/heavy infantry, sniper or machine-gunner class, each with a unique arsenal of historical weaponry at their disposal. Missions are based on key historical operations. And, as war rages, players must work together with their squad to accomplish a variety of mission-specific objectives.
Beta release of Sandbot - a bot for Half-Life, Half-Life Opposing Force (deathmatch and capture the flag), Day of Defeat (territorial control), Gunman Chronicles, Natural Selection (Combat) and They Hunger. Extract to your Steam/steamapps/common/Half-Life directory.
What waypoints do the bots support for CTF? Is the obscure gamemode op4cp_park included in support? Are the bots smarter (do they employ RCBot1 or jk_botti tactics?)
lifeisverystrangeind at the moment I have only included regular CTF support and only waypoints for op4ctf_hairball (I haven't looked at how op4ctf_park works).
Currently it's mostly stock HPB Bot but eventually I'll look at improving the AI.
Game crashes on OP4 CTF. need help
Saw your post at Forums.bots-united.com - I'll reply there.
Sandbot mod opposing force bunny hop?
I don't understand - the bots aren't programmed to bunny hop I don't think.