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Post news Report content RSS feed Crysis 2 Mod SDK 1.1 update

Crysis 2 Mod SDK 1.1 update has been released. Fixing several bugs

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Crysis 2 Mod SDK 1.1 update has been released.

( source )

We have just started exploring the mod tools for Crysis 2 and already there has been an update released.
Thanks Crytek.

Important Installer Info

  • 64-bit operating system required to run the Sandbox Editor.
  • The installer automatically uninstalls the version 1.0 if installed and updates to v1.1.
  • You do not need to uninstall Mod SDK v1.0 before installing the new version.

Changelog v1.1

  • Added FMOD Designer to Mod SDK.
  • Added editor.cfg being installed into Crysis 2 root folder to enable useful default settings for custom animations.
  • Fixed a bug with CryMaxTools in 3DS Max not being functional.
  • Fixed a bug with not working automatic installation of into respective 3DS Max installation.
  • Fixed registry warning when starting Sandbox 3 Editor on Vista/Win7 machines.
  • Fixed installation error “Error: Could not access network location $MOBU11_64_PATH$” on 32-bit operating systems”.
  • Fixed 32-bit CryTIFF plugin being installed into Photoshop 64-bit version.
  • Fixed .bat file for CryMaxTools not installing plugins and tools for all 3DS Max versions properly.
  • Fixed a bug with 64-bit 3DS Max plugins getting installed into 32-bit 3DS Max if both are the same release version.
  • Fixed a bug with the 3DS Max Exporter not working properly with exporting animations.
  • Fixed a bug with the 3DS Max 9 installation to only include plugins from now on as CryMaxTools are not supported for this version.
  • Fixed a bug where some installed 3DS Max versions did not show up for automatic plugin installation.
  • Removed automatic 64-bit 3DS Max plugin and tools installation (requires manual installation).
  • Removed Motion Builder as it is no longer supported.
  • Sandbox (64bit) is a mandatory installation.
  • Significantly reduced size of the installer.

Download it here or from the direct download link



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how do you install the 3ds max plugins to export from 3ds max 9 to ce3?!?!?!?!?!

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this is also for 32-bit?

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